WIP - Ample Chests Preview [Spoilers]
Hey all, as you know this month we're working on a big update to Ample Chests. The original game was a visual novel in the same way as The Pill is - story heavy with minimal choices. This new update is introducing a new way to play, involving non-linear location visits and progression akin to a rougelite or simplistic RPG.
Attached is the map (first image as you find it in the beginning of the game, and [spoiler] if you click through to the second you find it revealed as it is in the endgame. The Ruby Diamond will travel from island to island doing minigames and explorations and bring back the booty, expanding their arsenal (as well as their arsenal).
As you might imagine this is a quite ambitious change, and I want to temper expectations as it is really a 'bedrock' update, which gives us the fundamentals and tools to build from there (akin to the old Bountiful Harvest 0.1), but I'm excited as we've never tried anything of this nature before, and I daresay there are few other BE games that have tried it either!
Exciting times, and now back to miles of code.
Comments (20)
This is gonna be so cool I can tell!
Thanks Hawk016, better get to it then 🤣
Ah. Well would you look at that. An update to a underrated project. Looking forward to it. May be just a bedrock, but I know it's one that will have a lot more than expected.
I agree, Ample Chests was underrated! We do our best to surprise and delight patrons with everything we do, I am quietly confident that will be the case again here.
Loved the first chapter. Can't wait to see where this is headed
Thanks man, appreciate the support for Ample Chests 😊The Ruby Diamond is set for some mischief on the high seas.
Ya'll are leading the charge in expansion interactive experiences, and I am here for it! This looks really interesting and I can't wait to give it a spin :D
I can't wait for people to play it 😎
This is what I'm here for! Can't wait to see what you come up with here 😁
Thanks trench-lust🦜 its a big update but I hope people enjoy the new style of gameplay.
"Yar be on the lookout for booty stores in huge chest" 😉
Aye there be plenty of both in this update 😉
I can only assume that you guys are going to get so good at making these games. We're going to get something of like a full fleshed out expansion game. Very excited for the future, especially your experience in the game development going up, but of course your normal artwork is always amazing
I'm excited too! We've learned a LOT about game development over the years and its fun to bring different elements of that to expansion games. That said we're only two people and the plans for this update are ambitious as BE Grove said 😊
I understand the upcoming version isn't going to be content rich, but I do hope the end result feels more open ended than bountiful harvest. While I do enjoy that game I would prefer to see something with branching options and the girls get to a point where they will live with what they've gathered cause they've reached a point they don't want to be changed further... And the players goal would be to earn the most value before they become unable by some means or another. With potential dead ends like wild orgies they can't pull them selves away from, or ancient trap curses that leave them immobilized or something. While some treasures may also contain curses... Idk
You know what I really wanted out of bountiful harvest a more open space for you to mess around with everyone. You had these magic potions so it'd be cool if you can either give everyone something else even if they didn't want it or if you can push Bell just a little bit beyond her limits
I can't wait for this!
Its a big change but I hope worth the wait 😊
Heck of an overhaul. Good luck! It's fun pushing the boundaries and experimenting with new things to put in a game, yeah?
Heck yeah but we might need all the luck you can give us!
