Poll: The Next Video (non-binding)
Hey team! Freelance gig is coming along nicely but still has a ways to go. It's been too long since I put something on the channel, so I wanna make something interesting but not too labor intensive. Something CO-VID sized, i.e. not The Alt-Right Playbook or the neo-noir video. So let's try something:
I'ma give you four pitches. They're all ideas I've been considering lately, and I find all of them interesting. The muse is being fickle about which one I wanna tackle next, and I'm curious if your response will nudge me one way or another. So, after reading them, click your fave(s) in the poll to let me know what seems exciting!
For those of you apt to say "just make whatever you want": these are all interesting to me and very well may all get made in time. (A couple have been kicking around for years and it's clear they won't go away.) And this is not binding - I will, in the end, do whatever feels right. But your reaction can help me decide. :)
PITCHES
Roguelike Ennui
I put 1500 hours into Nuclear Throne. During that time, it was one of my top 5 games of all time. Since I stopped playing, I haven't thought very fondly of it. I mean, it's unambiguously a great game, but the joy was leeched out during those 1500 hours. I have some notes from early on in my time with it that are just gushing about how awesome it is, and my feelings now are so... weird. I've wanted to talk about this tension for a long time, but never knew what the video was about, so there's just a bunch of thoughts scattered around in various notes on my computer. But, looking at it all, I think it's a video about mental health?
What Throwback Shooters Are Throwing Back To
As the "boomer shooter" renaissance continues, I've noticed something: the points of reference are moving forward in time. the first wave of throwback shooters were pulling from 2.5D games like DOOM, Duke Nukem, and Blood. A few pulled from Quake. But, lately, a lot of mechanics from later games have been creeping in - games like F.E.A.R., Max Payne, and Tribes 2. I had always assumed "boomer shooters" harkened back to the days before Half-Life, when FPSes were meathead power fantasies, but now we're seeing games that draw from Half-Life and its contemporaries. If throwback shooters reject modern design and draw from the past, what demarcates "modern" from "past"? At what point do we consider the boomer shooter to be in its second wave? Poking at nostalgia the way the last Who Shot Guybrush Threepwood poked at genre.
John Wick/High Rise/Snowpiercer - Do Rules Separate Us From The Animals?
This has been kicking around a while and it won't leave me alone so I clearly wanna do something with it. Snowpiercer, High Rise, and the John Wick series are all, in their ways, about "civilization." They all shrink civilization down to a manageable metaphor, like those "if the world were a city of 1000" thought experiments. The people in power are represented, in Snowpiercer, by the front car of the train; by the penthouse in High Rise; and by the high table in John Wick. And all three are very concerned with people obeying the rules set by these higher ups, and about people knowing their place. The Ending of John Wick 3 teased something akin to the endings of High Rise and Snowpiercer; did John Wick 4 deliver on that promise? And do we agree with the ways these stories grapple with power and civility?
A Homily for Captain America
Recently thought of a way to discuss Chris Evans' Captain America, through the lens of this one variant of the trolley problem: basically, if you pose the usual trolley problem to people - if a trolley is going to kill 5 people on some tracks, would you pull a lever that diverts it, saving 5 lives but killing a single person on the other track? - 90% of people say they would pull the lever. They believe it is ethical to sacrifice one person to save five. But when asked another way - instead of pulling a lever to divert a trolley, would you push someone on the tracks to stop the train - 90% of people say no. They believe in sacrificing one to save five when it's a lever, but not when it's a shove. One feels like a moral calculation, and one feels like a murder, even though the outcome is the same. Captain America's refusal to sacrifice Vision in Infinity War ("we don't trade lives") even though many Wakandans die defending him is an example of this: sacrificing Vision is a murder, where losing those Wakandans is pulling a lever. Let's talk about the ethical realities herein.
Poll follows; click all that apply (though be aware clicking all four doesn't tell me anything!).
Comments (25)
It feels like 'Throwback shooters' would suffer from a difficulty in boiling out the difference between 'nostalgia', 'aping ideas that worked' and 'evolving on the format'. I'm not denying there's something there, just that actually finding it feels like it would be an exercise in very fine shading.
that's my thing
You make everything interesting, so I just picked my favorite one. Probably somewhat late. Best of luck with the muses!
In the "you can push someone onto the tracks to stop the trolley" variant of the problem, I suspect the Steve Rogers solution (including pre-super soldier serum) would be to just jump on the tracks himself to stop it. You don't have the right to trade other people's lives, but you can choose to sacrifice your own.
Oh man I would live to see the vid about throwback shooters but these are all really strong topics. My vote would be... Please make them all!
So you didn't mention this as the point of the FPS vid in the description, but I think it could make a nice tryptich with the Co-Vids on the arsenal in Ion Fury & '90s nostalgia via Daria. And that would nicely mirror the tryptich of Who Shot Guybrush Threepwood. That appeals to me artistically.
I mean ... Is the alt-right playbook complete?
No, but it's will take more work than I can give it while juggling this freelance gig.
Wouldn't it be funny if the vote ends up being a 4-way tie?
I voted for the roguelike ennui because the space there for you to figure out what it is going to be sounds really exciting
All of those sound great. I am leaning towards the first two
I voted for Rouguelike Ennui, and I want to recommend a tiny game that gave me a lot of terrible perspective on the topic - Roll. It extracts the random upgrades ubiquitous in rouguelikes from everything else...and with nothing redeeming left I still found it frighteningly compelling. For four hours, anyways.
Since the video about the adventure genre was one of the best you ever made, I voted shooters and nostalgia, can't wait!
This is a really tough one, all videos seem really interesting, so I ended up voting for all but least favorite.
If you do the John Wick one, please please please don't make it about "the animals" or do some "animals vs HUMANS" comparisons. As someone who actually researches animal intelligence, there's enough bizarre cliches about animals out there -- could be avoided with a basic google search, but somehow everyone feels qualified to generalise about the entire animal kingdom without actually looking it up! I'd like to see people pull out "facts" out of nowhere about physics or chemistry...
I’m a patron because I love all the videos you produce but the two movie-related social commentary ideas here are more interesting to me than the explicitly videogamey ones. Just my opinion though.
My pick is Captain America since I've never heard the trolly problem described in the lever vs. shove way. My initial reaction to the shove difference was "well that doesn't seem as likely to work?” and not "oh God I'd have to be murdering a person?" Although that did follow quickly. Am I broken?? 😥 Maybe more interesting to me - is there another way to present it that is just as gruesome but also just as certain as a lever? Or maybe we don't use a trolly at all and we are throwing a bomb that can't be defused? I also think you deserve success and all the money, and good 'ol Marvel commentary is basically guaranteed to bring in those sweet, sweet views. My partner (who is also a small time YouTuber) would probably pick the John Wick and micro-society one just because she likes the John Wick movies and he's avenging his dog, but also education that bleeds in to how capitalism is bad and harms us all is kinda her (non-youtube) jam. Half joking there. 😅
There is a really interesting variation about 5 people each needing a different organ transplant, and a healthy patient coming in for a checkup.
i watched "Who Shot Guybrush Threepwood" so much time, even though I'm not a big fan of monkey island, it's so good. I would want to see more stuff like that, and talking about the actual nostalgia trend in boomer shooters (that I don't play) would be soooo much my jam.
Dang! I cast my vote but I reeeeeeally would like to see all of them 🤣
Boomer shooters are definitely not my thing and haven't really paid them much attention, but I'm also definitely curious about what they're doing that's new and interesting and why they're seeing a resurgence.
Boomer? O-o
By far the snowpiercer/ John wick one. If we were ranking I'd say 2nd is roguelike ennui, 3rd captain America, 4th throwback shooters
Captain America was low on my list too until I read the full pitch. Now it is 2nd only because I'm personally more invested in the Wick/Snow/High trifecta 😜
Approval Vote Yay
