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Bi-weekly update, Draconic Date first view edition
May 24, 2022 0
Biweekly update
Apr 26, 2022 0
Bi-weekly update
Apr 11, 2022 0
Bi-weekly update
Hello everyone! And I mean EVERYONE! It's been quite a while since we made a public dev update. Great, great news! We are back at it full force starting now! *touching wood* Finally, finally we found someone with the talent necessary to help Tz in all the animations, and it's going great so far. Tha
Mar 28, 2022 0
Bi-weekly content
Mar 28, 2022 0
B-weekly update
Mar 15, 2022 0
Hell girls
Mar 1, 2022 0
Bi-weekly update
Feb 15, 2022 0
Bi-weekly update
Feb 1, 2022 0
Bi-weekly update #1, 2022 edition
Jan 18, 2022 0
End of the year
Dec 29, 2021 0
Bi-weekly update, quickie edition
Faster than a speeding bullet! Currently testing a new pipeline for the animations for MWA2 with the artists. The end results are good so far, and we're excited to show you the first monstergirls in the coming weeks! Update 1.2 coming this Thursday on Steam. It brings french, spanish and portuguese
Nov 23, 2021 0
Bi-weekly update
Good news everyone! Hope you're all good and well! We certainly are! Here what's brewing: You saw the Main Character genders reveal for MWA2 (for those not on patreon, it's male, female and, if money allows, futa. All x female monsters). We are currently testing a pipeline for all the animations so
Nov 9, 2021 0
(Bi)-weekly update, monthly update edition
Good monday (*cough cough*) everyone! Here with your bi-weekly (*cough cough*) update! I skipped last one bc there wasn't a lot to say. So, in the last month We finished/received the french translation, which means that there is only the spanish one to receive. Implementing them in game will be easy
Oct 26, 2021 0
Yearly update
This isn't yearly at all, it think it's the first time I've done it, so don't go looking for last year's update lol. As you may know, Magical Waifus Academy as a project, then Monster Musume Dungeons, officially debuted on october 1st 2018, and some of you are still with us to this day on patreon, y
Oct 2, 2021 0
Bee-weekly update
According to all known laws of aviation, there is no way the bee-weekly updates should bee bee-weekly, and yet, here they are. I am so not even the least sorry for that intro. In the last 2 weeks, we planned to: Have all the finished CGs for the next update (only 1 missing currently) DONE! Have all
Sep 28, 2021 0
Bi-weekly update and first pic of the month!
Oh boy! Is it already time for another bi-weekly update? Ok then. Sorry for the silence on the patreon, it's been a very busy 2 weeks, both irl and for MWA. Let's see what we had planned: Receive the missing backgrounds, due sept 15 (that's done!) Have all the sketches for the characters for the nex
Sep 13, 2021 0 2
Bi-weekly update
Boom! Bi-weekly! Right on time! Easy every time! In the last weeks we: Tried to put a demo of MWA 1.1 on the web. The game is so not optimized for html5 that it bugged severely on most browsers. We promptly pulled it back. Booked a new artist for the minigames. If they're good we'll keep them, but i
Aug 30, 2021 0
Update
Hope you all are enjoying the new MWA update! I've been bug patching it a lot since its release and also on vacation. Let's take the usual format this time. In the last weeks, we: -Launched MWA 1.1, the first big update of the game -Continued to work on the CGs for the next update, and the backgroun
Aug 17, 2021 0
Updates and Europa!
You know what? Screw vacations, they make me miss my bi-weekly updates alarms. This one is short though: What was done in the last weeks: We officially entered beta phase for the beta of 1.1 bringing a TON of new content. No big glitches, only 1 progression glitch and multiple minor display glitches
Jul 21, 2021 0 1
(Bi)-weekly update
I didn't forgot last one, it's just invisible! That being said, let's recap -Dialogues and subquests. : Subquests are done, dialogues are 90% done. Only to integrate them in game now :) -CGs. 2 whole new classmates were done, only need to finish colorizing now. Should have news soon. -Control mappin
Jun 22, 2021 0
Chaotic bi-weekly update and the new Desert Queen
With a sting in the back, Uro takes the place of Clyzapatra as the desert's unquenchable ruler. And with that said, onward to the update. So what happened in the last 2 weeks/what was supposed to happen? -Steam cards! They took longer to finish but they're all here now. 8 cards to do in 10 work days
May 25, 2021 0 1
Normal bi-weekly update
Happy monday everyone! I hope you all had a good weekend. Without further ado, let's move to the bi-weekly update. So what happened in the last 2 weeks/what was supposed to happen? -Continue working on the summer update. The main story and mechanics are now all planed out :) Although one is kinda ba
May 10, 2021 0
Korai's bonus clothed version + bi-weekly update
Hello one and all! First things first: Korai's bunny pic is here. Enjoy and grab the nude and alt-bunny suit variants by subscribing here :) Game Demo Game on Steam Game on Itch.io Game on Nutaku Twitter That being out of the way: The bi-weekly update. Lord does it arrive fast... Tl;dr All's fine, p
Apr 26, 2021 0 1
Proudful bi-weekly update!
Hello one and all and welcome to a bi-weekly update I didn't forget to do! (thanks google agenda, you're my best friend). First of all, concerning the stuff on the last bi-weekly update... I'm really out of luck... Long story short, had to find other people for the backgrounds and CGs, but I did fin
Apr 12, 2021 0
Shameful bi-weekly update
Shame on me! I totally forgot to do these! I'm sorry (but you'll understand why) The last weekly update was in mid february, so here's what happened since then. TL;DR: Story CGs mostly done New monster girls enemies starting next month Hopefully a new artist for the dungeon enemies to accelerate thi
Mar 29, 2021 0
The return of the (bi) weekly updates!
As promised in the last posts, it's time for the bi-weekly update! Oldest patrons will remember the time when we did 1 per week. We won't. 1 per 2 weeks is enough ^^ So, we released on Steam 5 days ago and it has been doing well. As expected, a couple hundred people are enjoying the game on Steam, a
Feb 16, 2021 0
Weekly Update #34
Did two things this week, three in fact. I painted white-ish walls white, setup the last CG (last in order, probably not the last included into the game) with a very talented artist and finally red about how to import goods from another country in large quantity. Oh boy! Was this last part tedious a
Sep 24, 2019 0
Weekly Update #33
Hello one and all! Last week saw a lot of QoL improvements on the game. We're talking better sounds, skipping Fae's long dialogues (especially the first one), removing some duplicate arrows, etc. This week will see some other QoL and others: a new mob for Fae's dungeon, and the fullscreen mode! Plus
Sep 17, 2019 0
Weekly update #32 and Summer Fae!
Sep 10, 2019 0
Weekly Update #31
While I'm preparing for the public release of MMD and fixing what needs to be fixed, we wanted to tell you that right now, there is over 1k$ or assets being worked on!!! 1000$!!! This includes the sounds of all the scenes in game (that we will probably keep for patrons only), a new awesome animation
Aug 26, 2019 0
Weekly Update #30
Aug 5, 2019 0
Weekly Update #29 and change of plans
Early weekly update this week (for a change lol). The patreon EXPLODED this week! Wow! Really didn't expect that. So, instead of working with the (good but generic) assets we had bought for the sound design of the H scenes, we decided to go straight to a voice actress to make custom voices for all t
Jul 22, 2019 0
Weekly Update #28
Good evening and good monday everyone! And welcome to ALL the new patrons! whew! Haven't seen that much in a while. It truly warms our hearth. Last week we implemented Carnation into the game as well as working on the audio system for the gallery. Some sounds still need to be included into the game
Jul 16, 2019 0
Weekly Update #27
Jul 9, 2019 0
Weekly update #26
Back from the long weekend! I hope all of you are doing all right. This week saw some progress on Hentai Knights and the release date for the end of summer for an playable version is still in sight! But there should be a delay before a significant amount of hentai is put into the game. That said, a
Jun 25, 2019 0
Weekly Update #25
Quick update to announce that development of Hentai Knights (name subject to change) have been reverted back to gamemaker. The development in unity, although ultimately better, would have taken way too much time since I also had to learn it at the same time. Expect some mini games in unity in the fu
Jun 11, 2019 0
Weekly Update #24
Good morning! First of all I really apologize for the late update, internet was down :'( First of all, I know we promised a patreon release last week. Unfortunately real life happened which delayed the completion of some important parts of the new content. We could technically release it in this sta
May 29, 2019 0 1
Weekly Update #23
Happy Monday, and long live the Queen! We've got big news today! First, the next version of MMD should be ready later this week and released for 5$ patrons asap. Public version will follow two weeks after that. Secondly, we're happy to announce that OWDENIZEN has joined the team as a CG artist as we
May 20, 2019 0
Weekly Update #22
Happy Monday everyone! Hope you're all doing alright. These past couples days have been busy but not with coding. Not gonna lie, the code for MMD is like 90% done since it started way before the assets came in. Plus, most of what needs to be added in the game are additional assets, the reason the pa
May 13, 2019 0
Weekly Update #21
Good morning everyone! This has been a though week for us. Everything's fine, but we're glad it's monday again. On a side note, I'm leaving in a few days for a little more than a week, so weekly update 22 will be a bit delayed. Also! I've been working on another way to get money for the game, which
Apr 29, 2019 0
Weekly Update #20
#20 guys!!! Thank you all for the support, you're making this happen. First of all, welcome new patrons! With each of you the game will be able to progress a bit faster. Add it up and it means formula 1 fast! (not yet, but we'll get there). This week (sunday) saw the release (and patch, rip 3rd dung
Apr 22, 2019 0
Weekly Update #19
Good morning everyone! Hope you had a nice weekend. This week went particularly smooth, with everything working almost first try every time... that's suspicious. Anyhow, here's the progress made for MMD: Fixed a bug in the companion system that allowed multiple companions to exist at the same time M
Apr 15, 2019 0
Weekly Update #18 and poll result
Good morning everyone and welcome new patrons! This was a close one, but ultimately Graveyard will be the theme of the next dungeon (worry not, forest will be back in the next poll). The first Monster Girl will be coming at the end of the month. As for last week's progress: Tested and fixed a few th
Apr 8, 2019 0 2
Weekly Update #17
Good morning everyone! First things first: Patreon Release 0.2 should arrive this week if everything goes as planned. A lot has changed since beta 0.1 and we're sure you'll like it! Last week's progress: Added a cheat code to progress through the story faster The "special attack" is a lot harder to
Mar 25, 2019 0
Weekly Update #16
Crazy day everyone! Sorry for the late update! Good news first: I mentioned some important emails that were waiting for ans answer in the discord. Well they both came back with positive news! More on that alter when we can actually show you the results. Progress news second: Onscreen buttons are now
Mar 19, 2019 0
Weekly Update #15
A very good Monday everyone! This week has been challenging code-wise as the option menu appeared to have ramifications on the older code that were yet unseen. But I'm working on that don't worry. Still, progress was made! Although, art wise it has been great with the first H scene for our favorite
Mar 11, 2019 0
Weekly Update #14
Good morning everyone! Last week's progress in a nutshell: Hopefully fixed the audio bug where the music became distorted (goal achieved). Created the option menu, but still needs some work (goal partly achieved). Fixed a bug where the enemy could appear at it's original position while being in a H
Mar 4, 2019 0
Weekly Update #13
Good morning everyone! Straight to the meat, this week's progress: Definitively fixed the gallery animation bug (FOUND IT! AHA!). Added 4 new spells to the game (goal achieved). Damage received and dealt is now shown, along with health and shield (goal achieved). Made some balance changes. Haven't w
Feb 25, 2019 0
Weekly Update #12
Good morning one and all! This week saw the release of the public beta build of MMD AND we past the 50$ in patreon! This weird dream of ours is taking shape. As for this week's progress: Infrastructure for the 3rd dungeon is ready, only need to animate the monster girls (goal accomplished) Didn't fi
Feb 18, 2019 0
Showing 1 - 50 of 61

