UPDATE 1.8.1.4
Hi guys!
A small update.
By numerous requests, information on the colonist was added.
We did not make many changes, because with the advent of a new version of the city, we have a lot of work to do on the data of the colonists. This is due to the fact that you can use the colonists in the city for different jobs (traders, police, etc.).
But at the moment we added important information:
Colonist's hair color
Food consumption
Some asked to indicate the nationality of the colonist. But this would entail many problems with Sirians and Hybrids. We thought that this is not important information and did not add this item to the information.
Have a nice day. See you!
Comments (87)
try redownloading to a different drive. i uninstalled and redownloaded in D drive instead of C and it worked instantly. could be just me but hey it worked.
same here quite anoying any ideas to resolve this?..
Just downloaded and tried to run the launcher. It goes through a couple click screens with music and then a black 'loading' screen with four blinking white dots appears... and that's as far as it goes. Am I missing something?
Frequent reasons: Bad connection to the Internet, firewall, antivirus, old OS system (you need to configure the TLS2 protocol)
2nd bug: when leveling up during fertilization, the newly selected skillpoint isnt applied (tried it with male sirians twice. the value stays the same as before even though the level advances by one)
Thank you. We will check these errors.
found a bug: 2 sirians both in exp close to leveling up (needed 4 for the female, 7 for the male - got 8EXP (1 yellow and 1 red EXP bubble) in the fertilization, level-up window popped up for both of them, selected endurance but they both got less than 8 EXP individually and didn't level up. Apart from that great work. Keep it up! :)
hey! I entcounterd a old problem: "my own mind" how do i get alien colonists? i cant buy them and i cant build a spaceport.... pleass tell me what i am missing
Sirians arrive themselves after building the market in two days. But this does not happen in the public version.
Hey, still cannot access any controls for the house, confirmed JetSet for almost a year - can you assist me please, the same slave is boring and without the house addition I could change my pledge amount - thanks.
I do not understand you well. What control system are you talking about? If about changing clothes, then this level is higher. If it's a slave, we're working on it now. I wrote the road map earlier.
it seems to be impossible to sell any colonists who belong to a hybrid race at the market at this time. I'm now stuck with way too many of them. Wish I had know that sooner...
You have to sell them to the NPC named Monk to the south of the market buildings. He is the black market npc. You have to manually walk there since he doesn't have a teleport button like all the other stuff does.
Hi, great game so far, I'm really looking forward to seeing it fill out over the coming months. That being said, I do have a couple suggestions: 1: Please allow training of any stat from any hostel. It's difficult to describe just how frustrating it is to have to move many colonists back to allocation, one by one, then do the same to put them in the mine or farm for training. And after that, repeat the whole process again just to get them back to the breeding. This alone is slowly making me want to stop playing every time I have to go through it. 2: I can see that a lot of love went into making the UI very nice-looking, with smooth animations and everything. After the first session, however, the animations kind of get in the way. It's especially bad as the engine begins to slow down from prolonged play. Would it be possible to add an option to disable animation of the UI? 3: I often play in windowed mode and on low quality, but the game never seems to remember that. Whenever I start it back up again, it's in full-screen at high quality. Can you make it remember my options? I did have a couple more, but I think they're more personal preference than constructive. Also, I may have forgotten some. In any case, keep up the great work! Can't wait for the next major build :)
Thank you. We plan some changes to the interface and work with the colonists. We will do this, but first we need to finish the city ...
Hi, can I play with my account on another PC ?
Yes
Hi where can I download this update? or is it already updated? also I can't access the edit colonist closes
I gett a message that this is for patrons only - and I am an $11 patron - please help
I'm trying to install it with the installer from the website but get a message saying "This application cannot be installed because this installer has been mis-configured. Please contact the application author for assistance."
Before reinstalling the launcher, delete the folder of the old launcher.
So i went off the game for a while and now it seems my Username, password and email are all forgotten, which would be fine but it isnt allowing me to create an account again either
also when i tried to reinstall the client (cause figured that might be something) adobe Air hits me up with "The application cannot be installed due to a certificate problem. The certificate does not match the installed application certificate, does not support application upgrades, or is invalid. Please contact the application author."
bought the jet set tier last night and my patreon code hasn't arrived and i can't send messages since it goes into an infinite white loading screen.
As far as I can see, the code was sent. If you do not find it, let me know in PM. Check the spam folder.
hello my patreon code hasnt arrived in mail too
Also check the spam folder.
hi my patreon code hasn't been delivered yet
The code is sent by the system twice a day. Check the spam folder. Sometimes the code goes there.
hey my patreon code isn't working please help
The code can not be used more than once. Use the account on which the code was activated earlier.
Hi I know it has nothing to do with the content of this update, but I have a question, is the household system exclusive for patrons?
It is yes
A small remark on the filter settings panel, both with skill and level, the border case is included in the filter. e.g. when the filter says skill less than 6 everything less than 6 and 6 itself is included or when it says skill more than 10 it would include 10. The button shows < or > while in reality it acts like <= or =>
The filter should work like this: if more than 10, then shows 10 or more, if less than 10, then shows up to 10.
I've looked around and havent found an answer for the question I'm about to ask. What are the ways that you can make money? I know you can from selling colonists, but is there other ways?
Also what does the higher fertility entail? Is it just easier to get pregnant or does it lead to being able to become pregnant with multiple babies?
when I start up the game, I go through the first part which ask how old i am then is just starts loading and never finishes.
Reinstall the game. Some files may be corrupted.
I have a few questions. 1- How can I change the name of a colonist that's in either the mine, farm or Allocation? 2- Can you change someone's 'work'? Like take them from Farming and switch them with someone in breeding? 3- Are the Nightclub, Bank, Exploration and Spaceport already done, or are they not made yet?
1 and 2 requires their respective hostels. If you have them, the colonists must be taken off work before you can visit them. From there, the options should be available. As for 3, no.
Will the changes in the upcoming update be available for non-patrons? Most of the bigger additions haven't been. Will Syrians and other alien races be available for non-patrons in the foreseeable future?
The public version has all the latest updates except for some poses, filters and new races.
The filters are absolutely amazing. I took a break because it felt like a grind due to the inefficient interface and the filter already helps a lot. An option to sell from Allocation would be really useful now, but I've seen that you plan to rework the whole thing and I'm looking forward to seeing what you've planned. :)
Yes. We plan to make a general center of control of the colonists. Also it will be useful with the advent of the city. Because you will have new professions from the colonists.
Noticed a inconsistancy in color coding of skills, in overview the colors are different from when you go into "view/detailed" mode of a colonist: <a href="https://i.imgur.com/Is2Aa4k.jpg" rel="nofollow noopener" target="_blank">https://i.imgur.com/Is2Aa4k.jpg</a> Also for some reason the "months" of pregnancy doesnt show up anymore for pregnant colonists, it says "Working" as if they were in the mines or farms doing work now (yellow circle instead of hover over to see current month of pregnancy)
Thank you. We will verify this.
For some reason my password no longer works so I attempted the "forgot password" option at login to reset it..only problem is it's not recognizing my email so I'm at a lost as to how to get back into the game. But I'm still receiving mail from you . I need help with this please!
You probably did not have a long time. :) Install a new launcher, the old one does not work. With the release of the 10 version of the launcher, the system of working with the server changed. For this reason, older versions do not work.
What conditions must be met for the merchant ship to arrive? I've had the market for weeks now but I still can't buy Sirians.
Sorry, but Sirians are not in the public version.
When is there going to be an update where we can see what race the humans are? it's a bit difficult to see the difference between Europeans and Asians sometimes
We want to make some changes to the system of colonists. Probably all this will appear as a general package.
May I add a suggestion. It would be very nice to be able to bulk sale the colonists, somehow with the mechanics that you use in quests, just to select the colonists that you want to sale and then get rid of them
Or even just not have a separate menu load to go back and forth. It is so much easier to sell hybrids than it is to sell purebreeds for that reason alone.
After I update to 1.7, I click new game and nothing happens? I closed and restarted the launcher, still a problem. I foolishly uninstalled and reinstalled and I am currently waiting for it to update again.. at 4am. I was wondering if anyone else had this issue of you can't make a new game?
Run as admin
There is a reoccurring issue. When I fertilise all the females allocated to the breading center the UI disappears so I have to quit the game and reopen it to get back to the town menu.
Do you have a pregnancy filter enabled?
I found a little bug, when opening the filter settings in the breeding menu, the hair color panel is still shown, while all other stats(skills etc) are hidden, this then conflicts with the filter settings panel making parts hard to see
Thank you. We will check.
How can I invite and have sex with other girls in my house?
You use the phone in the lower right hand corner of your screen. I think there is still only 1 girl you can invite to your home.
I've been enjoying most of the updates but one thing that has been missing since day one is a way to sell colonists quickly. Please add a function for sale all for free colonists so that we don't have to spend hours selling off excess population. A breed all button could also be a nice addition, when you have a larger colony it gets a bit tedious. Training needs a larger xp option as well at higher lvls 360xp still takes a lot of trainings to lvl. Last item is the breeding "game" sorry but I find it useless and just a waste of time as you spend minutes on one breeding pair and no guarantee of success unless you navigate all the way thru. I just use the quick function to save time but without a breed all option that also takes a lot of time. Fun game, great programming and great art all round just needs a few ways to speed up the boring bits..
From player to player. Sell all free colonists: I agree with you, now I think it will be a bit tricky to code because there are two resellers (pure race and hybrid reseller). Breed all button: I agree with you. Now the problem is to setup how you want the breed. Only pure race (each race stays with own kind) or allow hybrid (but wich one allowed?). So it is far more complicate to make something everyone will agree. Larger XP option for training: (never twice without thrice) I agree with you. But where to put the limit? I think that a slider limited by the available money should be an idea that meets everyone. It will give really much more flexibility to the process. The breeding game: well, we both agree we don't like. Now, for the moment, this mini game is optional. So you can do your stuff without caring about that. That's all I can tell you. need to wait @PANDORIUM advice.
i still don't understand why my game says v.1.7.0.6 while all you guys are up at v.1.8.1.4. and i still have most of the features from versions above me.
Because you have a public version.
Hello, im having a little issue, when I run the game the loading takes forever
Right-click on the shortcut, select "run as administrator" in the drop-down menu.
Found another bug: When completing and winning the breeding minigame the buttons disappear from the breeding screen. This happens when you impregnate the last not-pregnant woman and are using the filter for only showing not-pregnant women. It requires restart of the game as it seems there is no way to exit the breeding screen at this point. Luckily, the game is very light weight and fast to restart, and all progress, inluding the last impregnation is saved, but it's a bit annoying.
Thank you. We will verify this and correct the error.
Hi! In a breeding zone if to choose Settings, then information on hair color is imposed on the level slider.
Thank you. We will check.
Suggestion: Give the XP gained for completing the impregnation mini-game even when the woman is already pregnant. I just completed it on a woman that was already pregnant because I wanted to see what would happen (also practice a bit), but I got a "fail" because there was already a fetus in there. But if I get all the way to the egg (or embryo in this case) I think you should still get a reward as the minigame is a bit challenging. Also, more active ways to gain XP (not just a 20 minute training) would give you more to do in the game.
Yes. This needs to be corrected. A little later we will make adjustments.
There is a small bug on one of the males black hair, it displays only "color". It's kind os elvis style, combed back with one small lock in the front.
Thank you. We will fix this. Some monitors show different shades. In fact, hair is dark blue :)
I'm having a hard time figuring out the race. How do we get to know?
I can not fully understand you. The name of the races has already been realized.
I would like to disagree with you on what race someone is, especaly with the hybrids, I have a hard time with the race names, this is a problem of mine, and I am likely not the only one who has a hard time with names. On a side note, I have conplaned about this in the past, but I noticed something sents my last conplant. It semes that when ever you sell food, and sometimes minerals, the game puts a breeding cap on new preganeses that has no relatesion to what you are produsing, i.e., I may have 400 food in storeage, and are producing 60 units of food a game day, but the will will say I do not the resources for any breeding, or will only allow a small number of pregantices, that is not compearable to my income, i.e. I'll only be allowed to have 3 preganices, and the game will keep this cap in place for 24 hours or more in real life, thus slowing down work until the cap goes away. The bigest problem with this , is I have to do my breeding first, and do my training second and it limites my training oppitsions. Will you pleases look into this matter and deal with it.
The feeding system takes into account the pregnant colonists. Even if the child is not yet there, food is reserved for him. This is done because if we consider only the existing colonists, then when the new colonists are born, hunger will begin.
little bug in Allocation : all babies are showed "hairless" and nutrition 99
Thank you. We will fix this.
Found a minor bug where an african woman with brown hair has only "Hair Color: Color". Other than that, thanks for the update :)
At least, I think the hair is brown
Helpful update, thanks! I'm anxious to see the new city you're working on. On the negative side though... in the breeder's hostel hall all the expecting mothers are now marked as "Working" where the number of months in the pregnancy used to be shown. It's not a big deal (to me) since there's other places to get that info, but I suspect this was an unintended side-effect, so I thought I'd report it.
Thank you. We will verify this. As for the city, we want to completely change it and I think it will be very fun. Because we want to make the city not for the background, but for him to participate in the game and react to all events.
