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May 10, 2026

PANDORIUM

Hey everyone!

I’m excited to announce that after a long period of preparation and analysis, I have officially started full development of the Pandorium remake.

After carefully reviewing all your feedback and the issues related to the initial online version, I have decided to focus on the local version of Pandorium. If necessary, I will return to developing Hunter at a later date. As always, I am counting on your feedback.

What has already been done:

  • The technical foundation of the project is fully completed

  • Core mechanics prototyping is finished

  • Successful transition from Adobe Flash to Unreal Engine 5.7

Now that the old technical limitations are gone, we can significantly improve the quality of graphics, animations, visuals, and overall immersion.

Key improvements in the new version:

  • Much higher quality graphics and animations thanks to UE5

  • Deep morph system — colonists’ skills and genetics will visibly affect their appearance and body

  • Expanded and more refined breeding & mating system, including different races and alien life forms

  • The ability to build romantic relationships and deep interactions with Key NPCs (Marina, Ollie, and others)

  • Fully offline single-player experience

Regarding the game mechanics: The core gameplay mechanics will stay true to the original vision. I’ll work on simplifying the data systems and making controls much more intuitive and less overwhelming. I will also add several new important NPCs and make each colonist feel more unique.
The only significant changes will be focused on preventing the game from turning into a huge settlement with exhausting daily production routines and excessive micromanagement of characters.

Regarding the visuals: I previously mentioned on Discord that I would soon share character concepts. Unfortunately, my drawing station (tablet) has broken down, and I’m now waiting for a new one to be delivered. Since I live quite far from civilization, it will take some time before I receive it.
In the meantime, I will continue working on gameplay elements and internal systems. As soon as I have presentable visual material, it will be posted here on Patreon first.

Don’t forget about our Discord — I will be sharing smaller progress updates there. Patreon will feature more substantial and complete news.

Thank you for staying with me. Things are about to get very interesting.

Comments (20)

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Andrea Santamaria · September 5, 2026

ONLY NOW I READ!! ogh my ! ! ! ! your game is the SECOND MY BEST INDIE GAME EVER! by ALWAYS! at least 10 years... and now my dreams becoming true!! ...when I read : "Key improvements in the new version:" ----> 💌​ 💘 ​💎​ THANK YOU TO NOT HAVE ABANDONED THIS ...not a game...is ...an ARTWORK YOU MADE. 💌​ thank your from heart, really

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Chiredan · June 12, 2026

Will be there version for macos?

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PANDORIUM · June 12, 2026

To do that, I’ll need to buy a Mac. That’s because they have their own ecosystem, and they don’t allow builds on other systems. So the Mac version will be released once I’ve earned enough money. Or maybe one of my subscribers will do a good deed and send me a Mac... kkkkk

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Sobbing Genius · May 18, 2026

I played this game back in 2017, I think. It just randomly popped into my head the day and I couldn't remember what the game was called or why I ended up refunding my sub. If this game is available offline, I may actually be interested in trying it again.

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Ryan Darkstar · May 13, 2026

My question is will it be playable on weaker hard ware. your new game kills my PC.

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PANDORIUM · May 14, 2026

It depends on the computer's specs. I've put a lot of effort into optimization, and the game should run smoothly on GeForce 10 series graphics cards. But we'll have to test that out in the near future. I'll be releasing a test version soon to check performance

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Camden Alveris · May 12, 2026

Will data transfer or will we have to start over

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PANDORIUM · May 14, 2026

No. This is a standalone version that doesn't connect to a server. Also, the structure of the colony, the settlers, and other elements will be completely different. In the future, I can add server connectivity if necessary

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ExDee · May 12, 2026

How are you going to manage the performance drain of UE5? Are you using the nvidia fork or disabling Nanite & Lumen?

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PANDORIUM · May 14, 2026

We'll have to test that out. Nanites for better optimization and lumens for soft light. Right now, I'm running at 120 FPS with smooth performance. This style of gameplay can even run at 30 FPS without affecting the experience, since it's not an action game.

D
Dragon_Demon · May 11, 2026

I was part of the early game is there any way I can get my access again?

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PANDORIUM · May 12, 2026

The online version is still available. Use your existing account, and your information will be updated automatically.

d
dale · May 11, 2026

noice can we get internal view and fertilizations as well

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TazBlues · May 11, 2026

I am glad there will be a remake, the old one keeps crashing on windows 11 and i feel hunter still needs more work to be playable

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UberDrew · May 10, 2026

I know it's unlikely to get 3D replacements of our citizens from the first game but it will be worth it.

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PANDORIUM · May 10, 2026

Unfortunately, I can't show you what the colonists look like right now, but 3D allows for much more than 2D such as how traits and mutations affect their appearance (for example, strength affects muscle mass, and genetic engineering can add extra breasts or a penis). As soon as I get the chance, I’ll show off the new character design. I don’t want to make them too realistic.

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UberDrew · May 10, 2026

OMG I can't wait to play the remake! XD

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Camden Alveris · May 10, 2026

Can't wait for this update. Its been years

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PANDORIUM · May 10, 2026

Yeah. The guys convinced me that we should make a modern remake

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nightster · May 10, 2026

Sweet!