Cop Holster 4.0 beta
If you are interested there is new version of cop holster available on discord.
-Holsters can now react to the player’s actual weapon loadout instead of only swapping based on the current clothing drawable.
-Added support for weapon-specific holsters, such as separate holsters for Pistol, Combat Pistol, Revolver, Stungun, and other configured weapons.
-Added support for shared empty holster drawables, so multiple weapons can use the same empty holster slot cleanly. Added optional strict LoadoutSlot mode to prevent old/legacy entries from affecting Loadout Mode.
-Added tint-aware texture support for weapons such as the Stungun. Stungun tint mapping can now control the clothing texture independently from the weapon tint.
-Added support for holster/unholster sound effects. Added weapon-specific holster sounds for pistols, combat pistols and other weapons. (still wip)
-Added manual selection support for outfit editing and testing, so users can browse EUP drawables without the plugin constantly forcing changes.
-Improved compatibility with LSPDFR by removing CopHolster’s own animation control and letting LSPDFR handle holster/intimidation animations. Preserved legacy reactive holster behavior for older configs.
Download is available on Discord
Comments (3)
discord
key?
Hey man what's your discord? Could I please contact you. Im having trouble joining the discord.
