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SrBilyon

@srbilyon
124 posts1 video735 images1 bookmarkindexed Sep 17, 2026updatedlast updated Oct 9, 2026importedlast imported Nov 4, 2026
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Animation Showcase #1
Figured I could probably try something out here! Consider these types of posts as stocking stuffers between Devlogs (and because I didn't want to make the last devlog any longer than it already was). Demonstrated above are various animations in various stages: Roughs: Rough keys drawn with a foundat
May 21, 2022 0 11
DevLog #11
It’s been a while since I did one of these larger devlogs. As of writing this, I actually had to go back and check the last one to really process what all has gone on since then! *checks* Yeah... so the last one was back in October! Might be best if I bullet some highlights for myself (and as a pree
May 21, 2022 0 43
Character Reveal: Meet Shock!
"READY FOR A LIGHTSHOW?!" Meet Shock, the Storm Supervisor for Thunderstorms. Shifting from strict to nonsensical in the flip of a switch, she somewhat unpredictable, and there’s never a dull moment when she’s around. You might see her trolling Pile or hanging out with other Storm Supervisors; it’s
Apr 16, 2022 0 10
Merry Christmas!
I hope no one got coal! (Unless you want coal, which is... umm... you do you)
Dec 25, 2021 0 3
♬ Here comes the Boy ~ ♬
Updated model sheets for you and your friends! For animation purposes, we've updated Breeze's model sheets to include 120% more cuteness. Also, Pile showed up to the photoshoot, so we took updated pictures of him as well.
Nov 8, 2021 0 3
Dev Log #9.5
Well, since you still can't upload multiple videos on Patreon, I'm doing this ;) I posted it on twitter a week ago and forgot to do so here, so here you go for those who didn't see it! I also wanted to mention that due to feedback from both my dev peers (as well as the team themselves), we'll be tak
Jun 27, 2021 0 2
Dev Log #9
It's been a very busy few months as the team worked hard to meet some internal deadlines! Because of all this extra work, we've managed to really tighten up in a lot of areas, especially on the animation clean front, as well as making some game design changes as we started to look at how to balance
Jun 27, 2021 0 13
Mini DevLog - #23
(Not even gonna lie, I almost forgot to get a post done in time, but trust there's a really good reason that you'll find out in the future...) I have no clue what the above image is for... Whose room is this? Why is he standing around? SO many questions...
Jun 1, 2021 0 7
April Fools (2021) - Gacha Edition
So! For those who missed out on it via Twitter and Discord, we had a pretty fun April Fools joke this year (that went on for like most of the morning/afternoon)! Haven't quite seen anyone (at least in the indie space) do a gacha theme, so jumped at it! I came up with the idea late Feb and passed it
Apr 3, 2021 0 29
Mini Devlog - #19
Business as usual! Firstly, we managed to gain a UI designer to help us, Cocefi! We managed to get a lot of UI designs and elements conceptualized pretty quickly, but I don't want to spoil the fun until they are finished and implemented, but here are some thumbnail's that we went through. Next, the
Dec 1, 2020 0 17
Dev Log #7
Hey everyone! August was an incredibly busy month for me, though largely positive. Capy Games Mentorship For those of you who didn’t see on Twitter (https://twitter.com/CAPYGAMES/status/1295104035087880192) , I was selected to be a part of Capy’s Mentorship program! I have been learning and getting
Sep 13, 2020 0 15
Mini Devlog - #17
Hey y'all! Sorry for not having many updates this month! I've actually had a lot of personal things come up this month that took up a great deal of my time,. Fortunately, mostly all of it was positive (albeit, still stressful), and some not as positive, but things there have been getting better. In
Jul 28, 2020 0 10
Thank you!
Hey everyone! I hope all is well with you and your family and friends! Just wanted to quickly thank you all for your continued support! When I originally started this Patreon, I wasn't sure where it would lead us and how effective it would be, but I can tell you that I am VERY grateful that we launc
Apr 28, 2020 0 1
Mini Devlog - #16
I haven't done one of these in a while, but I'm also working on some things right now that would suck to spoil before it's done, so I'll try my best to provide something in this update. Piti is working on polishing up some of Breeze's mobility animations, now that we're getting comfortable with the
Feb 9, 2020 0 6
WOW, Halfway through January already?
Hello guys! Nearly halfway through January and my head is ready to explode due to the busy few weeks (both personal and Breeze related). Holidays, Kickstarter, some changes at my job, dental mishaps (still can't feel my tongue, something called paraesthesia?), and Ring Fit... Currently, I'm dealing
Jan 14, 2020 0 6
Merry Christmas and Happy Holidays
Dec 25, 2019 0
"Are you... Cirri-ous?"
Hey Cirri? What's wrong, caught you at a bad time? Anyway, Cirri's one of the "coolest" cloud bears around. Just don't leave snacks around him, he can't help sampling them. Also, don't touch the ponytail. Character design by KeysaTrii, and the top illustration is by Deadbear! Check out some earlier
Dec 14, 2019 0 5
Mini Devlog - #12
Hey! Just a quick heads-up for those that didn't already see on Discord: I'm in the process of moving, and will start moving things into my new place starting Monday! If you're lucky, I might be able to sneak in a little post at the end of next week. It's basically in the same city, so nothing too c
Jun 2, 2019 0 8
Character Reveal: Coal
Pile’s short and rowdy assistant! Coal has taken much of the "Manager" burden away from Pile, and ensures clouds are built and developed to Pile’s spec. He manually checks cloud structures for stability, growth, CCNs (cloud condensation nuclei) and water vapor in the air, etc. (Character Design by @
May 4, 2019 0 5
Some Pile Development
So, Pile's not one to care much about how he dresses, but that hasn't stopped us from giving him something adequate enough to wear to work. We decided to go for something that demonstrates his tendency of wearing things that aren't exactly his size, and wearing accessories that might not serve a pra
Sep 13, 2018 0 2
Character Reveal: Pile
So not all bosses are created equal. While there’s stern and organized bosses like Windy, there’s also… not as assertive bosses like Pile, the Supervisor of the Cloud Domain. Pile is a very “friendly” boss. He doesn’t like to micromanage, doesn’t like to do a lot of paperwork, and isn’t as fond of c
Aug 11, 2018 0