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stoperArt

@stoperart
0 bookmarksindexed Sep 10, 2026updatedlast updated Sep 10, 2026importedlast imported Oct 3, 2026
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Development Blog #158
Aug 22, 2026 0
Development Blog #157
Jul 26, 2026 0
WIP 2 (0.7)
Jul 9, 2026 0
Development Blog #156
Jun 15, 2026 0
Development Blog #155
May 21, 2026 0
WIP (0.7)
May 1, 2026 0
Artwork #31 - Casino 1
Apr 24, 2026 0
Development Blog #154
Apr 23, 2026 0
Development Blog #153
Mar 31, 2026 0
Development Blog #152
Mar 5, 2026 0
Artwork #30 - Cyberpunk 1
Feb 18, 2026 0
Development Blog #151
Feb 16, 2026 0
Development Blog #150
Jan 18, 2026 0
Happy New Year!
Happy 2026, everyone. Here's hoping for a great new year for all. A heartfelt thanks to everyone who supported me during the difficult for me 2025. It's hard to express how grateful I am to those who stuck with me without getting anything back. I'll try my best to make it up to you. Not only with th
Jan 1, 2026 0 2
Merry Christmas!
"Ho, ho, ho! Just what I asked for in my letter to myself!" Merry Christmas, everyone. I hope you, like Santa above, get what you wished for and are having good time with family and loved ones. And if you don't celebrate anything today, best wishes nonetheless.
Dec 25, 2025 0 1
Development Blog #149
Dec 16, 2025 0
Development Blog #148
Nov 26, 2025 0
Development Blog #147
Nov 2, 2025 0
Development Blog #146
Hi, everyone. The last 15-20 days went well. I managed to keep a good development pace. My health is still doing ups and downs, but I'm trying to adapt to it. Finished another scene from the update. But I want to add more, because for now it's not heavy on the spicy stuff. And I know you will skin m
Oct 7, 2025 0 1
Animation #11 Takeover 1
Sep 30, 2025 0
Development Blog #145
Sep 12, 2025 0
Development Blog #144
Jul 27, 2025 0
Billing paused for a month
I paused the billing for a month. It will resume on July 17th. If your billing date is between now and then, it will just skip it and the next time you will be charged is a month later.
Jun 18, 2025 0
Takeover 1 The Way In
Jun 13, 2025 0
Development Blog #143
Jun 1, 2025 0
Development Blog #142
Apr 21, 2025 0
Development Blog #141
Hi, everyone. I've always wanted to make myself a good Lara Croft model. I've been tweaking these two every now and then for quite some time, and they've started looking nice. Which one do you like more? Lara has been my original gaming crush. Do you have one? Main-stream gaming that is, I know Jess
Mar 25, 2025 0 1
Artwork #29 - Teacher Student
Feb 26, 2025 0
Development Blog #140
Feb 9, 2025 0
Artwork #28 - Teacher Jessica
Feb 4, 2025 0
Development Blog #139
Jan 19, 2025 0
Happy New Year
Happy 2025, everyone. Here's hoping it's a good one.
Jan 1, 2025 0 1
Merry Christmas
Merry Christmas, everyone. Whether you celebrate Christmas or something else, or nothing at all, I wish you happy times in the next days. With family, friends, or on your own with a nice book or a game, whatever situation you find yourself in, I hope you enjoy it and make the best out of it. The ima
Dec 24, 2024 0 1
Development Blog #138
Nov 18, 2024 0
Update schedule
Hi, everyone. The update is available here for Pt ($15) and above patrons right now. Here's a schedule for when access will be open to the next tiers down the ladder: Au ($10) on 17/10/2024 Ag ($5) on 20/10/2024 Fe ($1) on 26/11/2024 Free in the middle of December
Oct 14, 2024 0
TXT
Update 0.65
Hi, everyone. This is a update 0.65. Since the BETA I polished the script some more, added a few images here and there, added sounds, fixed some bugs. The final scene has 3 very different paths that depend on previous choices. You can check the walkthrough to see how to get them. Jessica O'Neil's Ha
Oct 11, 2024 0 2
Development Blog #137
Hi, all. I finished my part on the script this afternoon. But I still have to do the postwork on the images. I don't do much of it, but it's still have to drop 600+ images in Photoshop and apply a filter or two on them. It's boring work and it will takes time. I wanted to have the update ready for t
Oct 6, 2024 0 1
Development Blog #136
Sep 5, 2024 0
Development Blog #135
Aug 21, 2024 0
Development Blog #134
Hi, everyone. I'm slowly moving through the last scene of the update. It took some time to build the crowd characters and all the rest that's needed, but it was fun. I wanted to share some details of the process, but I don't want to spoil anything. So I'll do it after the update is released. I'm sti
Jul 23, 2024 0 1
Development Blog #133
Jun 30, 2024 0
Development Blog #132
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Development Blog #131
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Development Blog #130
Apr 19, 2024 0
Development Blog #129
Mar 20, 2024 0
Development Blog #128
Mar 1, 2024 0
Development Blog #127
Feb 12, 2024 0
Happy 2024
Happy New Year, everybody. I hope 2024 is treating you well and keeps doing that all year. 2023 was such a roller-coaster of ups and downs for me. Especially that first part that was all downhill. I'm sure hoping for a better 2024. Enjoy a little render of Jessica. I was unable to decide on the righ
Jan 4, 2024 0 5
Merry Christmas
Merry Christmas, everyone. I hope the festivities find you in a good spot, regardless of what you celebrate. Best wishes to you and your closed ones.
Dec 25, 2023 0 1
Development Blog #126
Dec 16, 2023 0
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