MyRobot Development Part 24
Video shows the summary, text shows the technical!
This week:
The First Enemy
Hurt Behaviours
Analytics
The First Enemy
They come packed with physics behaviours so that they can slither on all surfaces. They work by raycasting a few rays and averaging the normal and position of the world it sees and then fitting its body shape to that ground.
They also spawn out of hives which are holes in the ground. More on this later.
Hurt Behaviours
Analytics
The free version of the game received roughly 300 downloads within the first couple days which is massive! The Patreon also grew by roughly 33%! Also massive. I am excited to see what I can offer you guys. Like I promised at the beginning, no more boring chatbots, the future is npcbots.
This coming week I am going to be working on the new map. The current rocky map was a "pilot" test map that was purposely made detailed just to visualize where I wanted to make the game go. Now that I am receiving a bit more funding, I will be remaking a new map with greyboxes (no detail), so that I can develop the map faster and leave the art pass to actual artists that I may potentially hire (or buy assets from).
Stay tuned!
