January 4, 2017
[TUTORIAL] Fading Sprites in Unity 5
This tutorial shows how to extend the class SpriteRenderer to support intuitive, painless fading transitions. Despite referring to sprites, this approach can be used to easily animate any property of a game object in Unity.
Step 1. Extending the SpriteRenderer
Step 2. The Coroutine
Step 3. Invoking the Coroutine
Step 4. The Callback
The link for the script used in this tutorial is at the end of the tutorial.
As always, thank you for your support! ♥
Comments (2)
C
Chris (mush dev studio) · January 5, 2017
Great tutorial.
A
Alan Zucconi · January 6, 2017
Thank you! :D
