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June 29, 2016

[DISCUSSION] What Brexit Means for Independent Developers

Last Friday morning people in the UK voted to leave the European Union. Regardless of your political views and economic situation, Brexit will have long term consequences; not just for the UK, but for the EU as well. And while the benefits of leaving the EU are still hypothetical (and wildly controversial), it’s easier to foresee the hindrances it will unleash. Brexit will strip European people living in the UK of many privileges they rightfully have. This article addresses the implication on the indie scene in the UK, and the resulting consequences on the entire gaming industry.

On a side note, in July I will start a series of tutorials on Volumetric rendering in Unity.  As always, thank you for your support. ♥

Comments (2)

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Bewilderbeest · June 29, 2016

Volumetric rendering sounds very interesting. Is this going to dip into isosurface/marching cubes? Or stick with blocks and octrees? I've been finding the work from @lejolix on Twitter very interesting to follow.

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Alan Zucconi · June 29, 2016

Hey! I am going to cover raymarching and signed distance functions. I'll be using them to create a variety of effects, including real time hard and soft shadows, ambient occlusion, reflections and volume rendering. :-)