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May 4, 2016

[TUTORIAL] LCD Display Shader Effect

http://www.alanzucconi.com/2016/05/04/lcd-shader/

When it comes to shader, is certainly true that the devil is in the detail. This is the case for 

Slime Rancher

, a game which features one of the best LCD display effects I've seen in a long time (image below). This tutorial will teach you how to replicate most of its charm in Unity.



Thank you for your time and your generous support!  ♥

Comments (2)

P
Petr Koza · June 1, 2017

Hi! How can I make it working with GrabPass instead of MainTex? I'm trying it 5 hours but unsuccessful...

A
Alan Zucconi · June 1, 2017

Hey! I don't see why that shouldn't be possible! :-) I wrote about GrabPass on this post, so perhaps that might be a good starting point! <a href="http://www.alanzucconi.com/2015/07/01/vertex-and-fragment-shaders-in-unity3d/" rel="nofollow noopener" target="_blank">http://www.alanzucconi.com/2015/07/01/vertex-and-fragment-shaders-in-unity3d/</a>