March 16, 2016
[TUTORIAL] How to Simulate Cellular Automata with Shaders
This post will show how to simulate cellular automata using shaders. The popular cellular automaton developed by John Conway, Game of Life, will be used as an example for this tutorial.
Part 1. Conway’s Game of Life
Part 2. Implementation`
Part 3. Optimisation
Part 4. Improvements
You can check the first two parts of this series here:
The next posts in this series will focus on how to simulate water using cellular automata.
