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February 11, 2016

[TUTORIAL] The Transformation Matrix for 2D Games

http://www.alanzucconi.com/2016/02/10/tranfsormation-matrix/

This tutorial will introduce the Transformation Matrix, one of the standard technique to translate, rotate and scale 2D graphics. The first part of this series, A Gentle Primer on 2D Rotations, explaines some of the Maths that is be used here.