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Status Update, Checkpoint System
It's been roughly a month since we last updated you guys and we're here to provide more details. We have officially entered what we call implementation. . This is when SR7 compiles the assets, along with writing and passes it off to Henshin to implement. There are no firm timelines on how long this
Mar 6, 2025 0
Release Update
We have run into some minor issues but we are working through to fix them as fast as we can. We'll have to the build out as soon as it's possible. Thanks for the patience.
Jul 1, 2023 0
Bend or Break 2 Info
We have been getting a lot of questions about BoB2 and its state lately, so we would like to address it directly. Bend or Break 2 initially, it came out as more of a proof of concept in 2019 due to many issues, but it wasn't worth releasing at that stage. This new version has been a side project for
May 18, 2023 0 1
Release Update
We have run into a lot of problems with the Themyscira content that we wanted in the new build, but we'll still see if we can get a solution in a day or two. Otherwise we'll simply turn some of it off for this build and fix it for the next one. The Meta-Bordello content and other work hasn't been ef
Mar 1, 2023 0
Release Update
We've run into some persistent errors that have prevented compiling, but we are working to fix everything right now. We'll post the build as soon as it is resolved and we've tested out that's the game is working. It has been a long time since these kinds of issues have happened. Thanks for the patie
Oct 31, 2022 0
A Change of Pace.
We had originally planned to get this update out then do a small "tune up" update to fix issues and add in content that was cut through out the year. But things don't always go to plan and we've had a lot more trouble than was expected. So we are going to combine the builds. Rather than do two turn-
Nov 14, 2021 0
Now on with 2021!
We have been working on a plan for the New Year! It's basically the same as the old one lol! Despite some setbacks early on, last year saw SU's best progress it's ever had. Now with most of the game overhauled completely, things are wide open for content! Focusing on getting that content for the old
Jan 11, 2021 0 1
Happy Holidays!
Just wanted to wish everybody happy holidays, or as good as they can get with whatever situation you are stuck in! Hopefully we're at the turn of the tide and at least 2020 will be gone soon! We started out pretty behind this year with the massive overhaul to SU, but I think it ended up paying off a
Dec 21, 2020 0 1
Shhhhh lots is going on!!!
So we have been mainly silent these last few months and for pretty good reason. We really didn't have much to update you guys on. Until today! Website!!! The website integration is complete and we will begin to open it up, and utilize it with this release. So now you will be able to just go to our w
Aug 29, 2020 0 1
Whole New Environment
If you're a follower of us then you would have seen our commitment to doing a complete overhaul on our website. Now many of you will be "whaddabout SU???" and the answer to that is this whole design overhaul of the website is for SU. What To Expect And A Timeline First we want to create a full envir
Jun 3, 2020 0 1
The Situation!
In preparation for this upcoming roadmap (targeting old characters) we were poised with a tough decision. Work through 5 year old programming, or rip it apart and rebuild it better. The answer was simple, the reason we avoided these characters for so long was because they were a mess. So it had to b
May 11, 2020 0 1
Recent Satisfaction Post Thoughts.
When we decided to run a satisfaction poll, it was due to a couple events. Firstly, for years we aggregated messages across numerous platforms (forums, discord, private messages, anonymous boards) and came to a conclusion as to what our fans were looking for. Recently we have noticed that several si
Mar 30, 2020 0 1
Update
Due to the world wide pandemic known as corona virus hysteria we are going to have to use up all the release window! But all jokes aside, SR7 is working tirelessly to get you guys a polished build, unfortunately that means we need to use up the release window to its fullest. We're targeting the rele
Mar 5, 2020 0 1
You wanted it, so we’re giving it to you!
That’s right we are going to begin to focus on older characters. This means your favorite girls (WW,Huntress, Black Canary, Zatana, etc…) will begin to start getting content in 2020. New girls will still be added (because you know us, and we will add more), it just means the majority of content you
Jan 9, 2020 0 1
Release is happening on Saturday
Due to outrage over notifications, and lack of context. We will no longer be running any preview for this update. Sorry to the few that didn't have fun, our intentions were only to spur some conversation and not outrage people. We were having fun, sorry for the inconvenience
Dec 19, 2019 0
Mac Catalina Issues
This will only apply to a very small percentage of users. We are aware of the recent Mac Catalina update where Mac now uses 64 bit applications rather than 32 bit. Unfortunately our version of Unity is 4.5 years old. Meaning any further update using that old version of Unity will be in 32 bit. We ca
Dec 12, 2019 0 1
Stuff Is happening!
Lots of questions revolving around is there going to be a content release this month? The answer is YES! SR7 is working hard, and we are all excited to show you what he has been working on. As for when, we are aiming for before Xmas. But as always that can change, due to unknown factors.
Dec 5, 2019 0 1
Gunsmoke Games Values
Recently it became evident that the values in which Gunsmoke Games was built around were not known. A lot has changed in the last 4.5 years since we started this company. So we decided to give a little refresher on some of these values. People over Profits Before this company even started we had a s
Dec 2, 2019 0 1
Moving Forward
Clearly with the recent changes there would be some concern regarding the current projects that we have going on at GG. Firstly, SU in its current state isn’t affected by this change. Plus there will be questions regarding a replacement, and how we are going to handle that. Lastly there will be ques
Nov 29, 2019 0 1
New Directions
We regret to inform you that due to creative differences, Locke will no longer be a part of Gunsmoke Games. Locke played a role in many aspects of GG over the last 2 years, which we are thankful for. We want to wish Locke all the best in his future endeavours, and we hope you all do the same. Gunsmo
Nov 28, 2019 0
Asset Packs, Bonus Packs & Bugfixes
It shouldn’t be surprising to hear that SR7 didn’t have the time to implement everything he planned for the Halloween update. There are a lot of art assets in the files that haven’t been used, making an asset pack even more of a chore to cultivate. With this in mind, SR7 has decided he won’t be prov
Nov 6, 2019 0 1
Tomorrow is All Hallows' Eve
Did you all know tomorrow is Halloween? Strange things have been known to happen. Like say, maybe, a nearly yacht-sized SU update for patrons? There's no way that's happening within a month of the last SU update though, right?! Guess we'll have to wait and see... ; ) The Nightmare Before Christmas -
Oct 30, 2019 0
Build Delayed Till Tomorrow (Issues outside our control)
Title pretty much sums it up. We are extremely frustrated at how somethings are completely out of our hands. SR7's internet has been up and down all week. It finally died earlier this morning. SR7 was able to get the techs to come out and we were hoping that they'd be able to fix it today. Unfortuna
Sep 30, 2019 0 1
A Super Thank You to the Fans – Past, Present and Future
First and foremost, this is a one-time thing. We want that to be as clear as possible. Releases after Supergirl will be patron-only as per usual. That being said, we have decided to release the Supergirl update for free. Patrons and non-patrons alike will have access to the same version of the game
Sep 27, 2019 0 1
No New Roadmap Til 2020
SR7 has been sticking to a rigid completion update roadmap for the last year and we think it’s time to give him a break. We will not be putting out a new roadmap until the beginning of 2020. Instead, SR7 is going to have free license to do whatever he wants for the rest of this year. As most of you
Sep 9, 2019 0 1
GG Dev Diary #1? SU: Rebuilt New Features Showcase
In case you haven’t noticed, we’re big fans of surprises – especially when it comes to major news and announcements. We also prefer to show you guys things instead of just talking about them, which is why we made a video showcasing some of the biggest changes coming to SU: Rebuilt now that they’re m
Sep 2, 2019 0
Bugfix Tomorrow
We know the radio silence isn’t fun, but it’s something that happens from time to time. We greatly appreciate all our fans who wait patiently during times like this, and we hope that our eventual payoff always makes the wait worthwhile. The Vixen bug fix is slated for release tomorrow and it’s looki
Aug 20, 2019 0 1
E3 – The Good, The Bad, The Ugly… and the Nintendy
Does Game Informer still do The Good, The Bad, The Ugly? I haven’t touched one of those magazines in years, but it seems like a great format to talk about this year’s E3 with so let’s do it! Keep in mind these opinions are solely those of Locke Kosta – GG’s marketing/PR head, lead programmer (for th
Jun 11, 2019 0 1
PSA Concerning Bugs and Testing:
First of all, I want to say thanks to everyone reporting bugs through the #bugs_2_2 channel on Discord and, regardless of what I'm about to say, we hope everyone continues to do so. Don't let the idea that "maybe it's already been reported" or whatnot stop you from bringing to light something you th
Jun 2, 2019 0 1
Responding to Rebuild Feedback
It’s been a couple weeks since SU: Rebuilt was announced and everyone got their hands on the first proof-of-concept demo – for more information, click here: https://www.patreon.com/posts/april-fools-no-26448639 While we won’t be doing regular releases for the rebuild until it’s caught up to the curr
May 15, 2019 0 1
Cruisin’ Right Along – Roadmap to 2.2.4
We’ve gotten through – or rather, soon will get through - our first round of Completion Updates. To Recap The round kicked off with Terra in 2.1.9, introducing the first Exhibition scene into SU along with a slew of yacht content, a splash of Tala, and Harley on a leash just for good measure. The ya
Mar 31, 2019 0 1
On the Dangers of Timed Releases…
We fucked up. We could tell that it was because SR7 tried to outdo himself but didn’t have sufficient time to do so. We could explain the cascading dominos from the trouble with the last build coupled with unfortunate business timings due to schedules and legalese. But none of it would change the pu
Mar 31, 2019 0 1
What to Expect in 2019
HAPPY NEW YEAR! We hope everyone’s having fun nursing their hangovers from last night’s festivities. Given that it’s a brand spanking new 1/1, we figured we’d kick things off by giving everyone a general idea of our plans for 2019! Starting with: More Completion Updates for SU The next couple of upd
Jan 1, 2019 0 1
Known Bugs, Art Pack Date and More
Hey Everyone, First of all, a big thank you to our patrons playing 2.1.9 and giving feedback. We’re glad so many of you are enjoying the update and finally seeing the culmination of our direction change and what it really means for SU. We hoped this update would alleviate a lot of people’s concerns
Dec 3, 2018 0 1
The Road Ahead (Roadmap to 2.2.1)
As many of you know, or should know, our new change in direction is to begin working on “completion updates.” For the foreseeable future, SU’s updates are going to primarily focus on completing heroines that are already in the game. Completion means delivering all of the standard scenes and content
Nov 2, 2018 0
We Want YOU! (Progress Update)
At the moment Sunset is in his cel- I mean, studio - getting balls deep into 2.1.9’s development, Locke is sewing up the Scooby game for its impending 2018 release onto Newgrounds, and Smoke is making sure GG is not going broke while also planning for the foreseeable future. We’re all pretty much in
Oct 18, 2018 0 1
Direction Update
We’re Done Blue-Balling You! Hello everyone! Today we’re updating the public build of SU from 2.1.3 to 2.1.6, which you can find on the Discord server under the Downloads section as per usual. Almost more importantly though, we’re also making a few announcements. Most of these won’t come as a surpri
Sep 10, 2018 0
Gunsmoke Games New Logo
Here it is our new logo for Gunsmoke Games. We will be using this as the logo for upcoming projects splash screens, as well as on our website. The next step for us is to animate this so that we can have a really cool and impactful splash screen. Thank you all for the support! Big shout out to FreeGl
Aug 23, 2018 0 1
Website In Development
We are currently in the process of re-launching our website. Currently it is up but incomplete (www.gunsmokegames.com). We are modeling it off the Summertime Saga website with several things unique to our company. This has been a long underutilized resource of ours, and we are excited to build this
Aug 8, 2018 0
Roadmap 2.1.8
Last month we felt we made good on several aspects of our workflow. We focused on cell content, added a great deal of scenes (40+) and had a very good update. Moving forward we will continue to focus on cells. 2.1.8 Roadmap - No more addition of any girls moving forward! We will explore character ad
Aug 8, 2018 0
Bug Fix 2.1.7
There will be a bug fix incoming in the next week or so. This will address several minor bugs that have been reported. - Audrey's Maid costume dance showing Ballerina instead - Killer Frost cell rerouting to Terra's sometimes - Vixen's cell stripping not unlocking properly - Superwoman scenes showin
Aug 8, 2018 0
2.1.6 Roadmap
So as we have stated previously, we want to be more transparent on the direction of the builds moving forward. This means that at the beginning of our two month cycle we will give a "ROUGH" roadmap, and next month we will give you a more refined roadmap/progression update. This way you all can follo
Apr 13, 2018 0
Desk Update and SU 2.0.1
October is upon us and actually almost past! We are looking down to the final 10ish or so days until the next update to SU gets dispatched to all of our supporters. So we felt the need to give you guys a little run down on what to expect with the coming update. SR7 really wants to push and get 5 ani
Oct 20, 2016 0 1
October and SU 2.X.X
This upcoming update to SU will mark the 13th update, so I thought I would reflect a little on the development and hurdles we have faced so far. Some of you maybe remember that we actually started this project without a demo purely development from scratch right here on Patreon. We also actually had
Oct 7, 2016 0
$4500 Milestone!!!
So you guys did it, we have eclipsed the $4500.00 milestone! This was a big one for us here at Gunsmoke Games as it now solidifies us financially. As most of you know, we constantly re-invest in our company. Last month we finished building our new PC's, which are very powerful and allow us to take o
Sep 25, 2016 0 1
Updates!!
We are nearly halfway through September, which means there are roughly two more weeks until we send SU out to our testers. The Plan is to have the game in your hands on either 29th or 30th. Community Gaming Event I want to thank all those that showed up and played some DOTA with me on Friday. I had
Sep 12, 2016 0
Where To Download Your Rewards
So as most of you are aware we have been pushing our Discord channel over the last month. We also were invited to the Patreon/Discord Beta which allows you to link your accounts and get exclusive rewards to your pledge level. Which brings me to this, we will distribute SU via Discord. This means whe
Sep 6, 2016 0
Patreon Discord Beta
I must have bugged the right people because we are officially in the Patreon Discord beta. You now can link your patreon and discord accounts and get special privileges/roles on our server. Over the next few days I will be adding many new channels on our server, so if you just want to chat (sunset_s
Sep 2, 2016 0 11
1.9.5 Update
We just want to keep you all posted on how things are going. SR7 has nearly fully recovered from what is believed either to be an infection, plus an abscessed tooth, or just a really bad abscessed tooth. Either way, he is at the dentist as of writing this and should come home with it fixed. He wants
Aug 30, 2016 0
SU 1.9.5
I'm going to preface this by saying, this month has been one of the worst since 1.4 (Nov of last year) development wise. I'm personally not one for excuses (I fucking hate them), so this will be a tad difficult to write. So this month's update will be a 1.9.5, we won't go through a testing phase and
Aug 24, 2016 0 11
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