More fixes
Still going through all the messages, my apologies if you didn’t get a reply yet. It takes a bit longer than I anticipated, to reply to all the reports, but hopefully this would get us to a public release everybody can enjoy, which wouldn’t seem like a downgrade compared to 0.2.
For this update, I did a lot of work related to upscalers, fixing a bunch of issues with the advanced ones, such as misconfigured MIP bias or malfunctioning virtual mirrors. A regression in Extra FX has been fixed too, with a bunch of fixes for recently rewritten TAA as well. Some really old 0.3 bugs, such as brake discs or rainbow in glass materials, have also been eliminated. Plus, inspired by recent space news, I updated Earth's look from space — a bit silly, but I found that taking a small detour from time to time helps with productivity. Here is the full list of changes, and here is the new build.
Thank you for all the incredible support, and all the patience! More fixes are coming soon. 🙂
