A few more fixes and a new physics core loop
Here’s another bunch of fixes, for both stability and performance. Physics should run smoother and in general consume less CPU, especially with new physics experiments (although those are disabled by default for now). Refracting headlights shouldn’t break anymore, loading should be a bit faster, new KN5 loader should better support some specific models, some crashes have been fixed, and more (even a silly option in small tweaks section showing driver names on license plates online). Here is the full list, and here is the installation URL.
Thank you for the support, and all the reports. Please keep them coming!
Comments (89)
well. now im not able to play cuz im crashing..
"Headlights shake a bit with speed" missing from menu & forced ON Since new 0.3.0xxx branch of previews and redesign of CSP menu, this option has gone missing entirely, and it appears that it's enabled by default: https://youtu.be/uaCyj-NMMGE It's very exaggerated effect, there should be an option to disable it. As for now there is no way to do it tho, even with my new 0.3.0 reworked config still holding a line for it. ( [BASIC] USE_SHAKING_LIGHTS=0)
Did you resolve that problem?
Hi. Any fix yet for the high GPU and CPU in VR. Maxing out both GPU and CPU. Had to revert to 2.12. That works fine. Thanks.
screen to big on screen
you guy need to do verrification of assetto by steam and problem solve by updating we lost 186 file thats important to run assetto content manager
With 3.0, some tracks not loading that worked in 2.12
Hi, I noticed there’s no tire smoke — I’m not sure if something is disabled. Let me know. Also, when I load a car onto the server, other players don’t see the mod’s skins. I’m not sure if it’s because of the new patch — everyone sees the car in white.
Hi, rally stage mode don’t work with csp 0.30
0.3.0 .132 broke XBOX Elite CSP controls and drone camera pro controls.
Seems like I have some performance loss in VR, but otherwise everything seems cool. I did notice in one or two cars that steering didn't work, but I don't remember which cars , sorry.
Triples still not working for me with new latest updates. But they work on 0.2.11
2.12 is last stable version. Anything after that is waste of membership.
a big problem with resolution its wayyyy too zoomed in
Extremely HIGH cpu usage on my Intel Core I9 14900KS, pushing around 300 watts in the pitlane, not normal...
Hi Ilja, tried the new release today, but still getting the same failure code "21009". Still could not drive on most servers, game crashed. Threfore I went back to 0.2.12 again ...
Where I can contact with issues?
anyone else here having a big text on top of screen INTEGRITY FAILURE and 210009 or something number?
A day later & no virus from Chrome or Microsoft! YOU ARE ON IT. Thank you.
First, thank you for the good work! I just installed this version, and ran a race online and found a couple of bugs: 1. when i turn headlights on the entire dashboard lights up inside the car (bmw z4) 2. Some other cars online were going straigth in the corners (into the abyss) and later showed up again in front of me. Another thing that i also noticed with previous versions. There are some glitches sometimes with some of the oponents cars where it seams like they have a tail of pixels following the car. I will swap back to the previous version
I get 30 fps, no matter what I set in Assetto Corsa/Video. Then in the Render Stats app I can disable framerate capping and I get 140 fps, but the threshold slider does not work, keeps jumping back to 30 fps
i downloaded the new lights patch and now i cant even run the old lights patches it says csp installation is damaged (versions miss match) but when i remove the path the game runs just fine i even reinstalled everything including CM and it didnt work
How can I reduce the amount of water spray? It seems really excessive for the little amount (sometimes not visible) of water in the track.
Integrity failure is still there when using other dxgi.dll files (which is not a file included in CSP), such as TAA, DLAA etc. This is the 2nd time reporting this.
Why alt-enter didnt work anymore for windows mini and full screen? And no way to disable DXGI like older light patch 2.12 can turn off
Image quality looks good in this version but another user experiencing stutters in VR that weren’t their in previous CSP’s.
its perfect except for the ui with no hesi i cant close the ui settings or activate the points so i can drive but very good work sadly except for this
sadly this broke racing ai for me. I can still hotlap or practice, if I add ai the steering wheel doesnt work and ai doesnt move. Will eventually crash
I tried reverting back but now issue persists. I'm at a loss for now
I'm really loving the new UI ! Thank you Ilja for all the hard work ! However despite some people mentioning v0.3 as being smoother, I for one experienced severe stutters while I didn't change anyhting else. So that my bet is it is in the v0.3 unfortunately. I'm now going to back to v0.2. :/
EDIT: got rain working on lan. but now cant turn it off XD
how do you get lan to work?
Hey, I just installed the new Lights Patch and noticed that the UI doesn’t work with Nohesi. The points aren’t showing up anymore — everything else seems fine though. The game actually runs much smoother now, I’m getting around 40–50 more FPS! I’m hoping someone might have a solution or can help with this issue.
im getting "integrity failed" "please report to X4FAB: 21009" and im getting a 20% performance hit. Whats going on here?
doing gods work =)
for me i still get a over 10% performance hit in VR (RSS GT3 full grid). 2.12 still has the best VR performance for my needs.
Nice !
Thank but i have a que. which csp version are you reccomend?
2.11
virus detected when downloading through opera gx
Thanks Ilja, but unfortunately Windows antivirus detects a virus in the download and blocks it. Could you check this? Thanks in advance.
Was having same problem Carlos so i downloaded it from my email conformation instead of doing it from the site and it downloaded ok
whenever is set it to rain, it rains inside the car too (not a convertible car). Does this happens to everyone or it's just me?
Happened to me too but only in some cars
Multiple ghost still not working... or I can't get it to work, in any case, neither in game nor in CM.
Excellent work, but for now, I've noticed that with the same installation and Pure enabled on this version, in solo game, my FPS is slightly better at the start (9800x3d, 5070ti) for about 5 seconds, then the game becomes extremely unstable and the GPU load reaches 150%. This is all without having changed any settings.
After some testing, it appears that this is due to Nvidia's low-latency mode. You either need to disable it or use ultra mode, which stabilizes the frame rate (FPS) in my case.
I've previously commented on the first versions (110, 120) noting a few problems, mainly: no starting lights, transparent tracks, corrupted backgrounds (side elements rendered over the track, misplaced, descaled). After a few tests, I can say this new update 0.3.0-p132 works flawlessly, old and new mods, using this setup: triple-screen Nvidia Surround RTX 3090Ti, CM 0.8.2782.39874, Pure 3.0.1. I'll do further tests, but everything looks and runs great for now! Thank you!
we have a big issue , i'm a VR user and the steering wheel rotation inside the cockpit view is choppy when the car is idling . rotating steering left to right is laggy i had to downgrade back to preview 120
Wow looks amazing and a noticeable speed boost to my sim. No bugs yet, well done.
Great work. But for me cars don't use ext_config for distant lods anymore. Ferrari F355 Berlinetta by Gadu lod b don't have emissive brake lights, other cars with swapped rims shows default rim for lod b. It worked in 0.2.11 build.
Adding a fix where Revenant start/restart could be bound to any button would be clutch. I play in VR and hitting the space bar isn't as easy as hitting a button on my button box.
You can use simhub "Control mapper" for HID or use Auto hot key for the time being.
I was wondering if we could get an update to re-scale the chat app/text? I've tried to scale it in CM>App Windows, it isn't working through that. In the New Screen Menu when changing PSI I haven't been able to set it for each tire. For example If I change FL by 1 or w/e PSI the FR does the same amount. Not sure if True borderless has been renamed or moved. It was in CM> Settings > CSP> DXGI ~ set Window style. I haven't been able to run "true borderless" since 0.2.11. I understand that DXGI it is in "Other" just not finding set windows style. Thanks a bunch!
Windows quarantined my download
Since updating, when I watch a reply the game crashes. Uninstalled and reinstalled and still the same. Is this a known issue yet? Worked fine on previous version of Lights patch
No funciona para mí. Crashea el juego
Virus detection by Chrome & will not download. Confirmed it with Microsoft Defender.
Getting same triple screen issue as mentioned above.
shadows behave weirdly
thank you! maybe this version will fix the bugs maybe it wont and there will be new ones, but regardless I appreciate your continued efforts and support.
The Lotus 49 can’t be driven — the game crashes immediately when you try to launch it.
You're a beast X!
extension file: SCALE_MULT ISSU, going opossite side when car is moving
Thanks for all your hard work :)
Strange... after changing track and car, I no longer have rain effects in the car. Even going back to the car and track that did...
my roads tear all over my screen w this v and last version
Thanks for all the updates and hard work Ilja 🙏
Thanks for the update. Cpu improvements are great. However, with this update, I'm now also getting rain effects in car.
This under investigation right now
https://developer.nvidia.com/vrworks/graphics/multiview
Hi. Any chance to implement QVFR? Since single pass stereo is already implemented, multi view rendering should be do able. It was used with great success in iracing and is very effective at reducing GPU loads, while only increasing CPU load a little. It is an Nvidia function from 2018 and is explained here:
🔥
Thanks for the update. Unfortunately, triple screens still do not work in this build.
Can you share your preset for video settings and CSP ?
Thanks for another update. In previous releases everything was working fine for me, except for the ghost (in hotlap mode). Sadly it's not working in this version either. As soon as 'multiple ghosts' is checked, I can't see any ghosts, not even from same car. When I uncheck it, it works as in older versions (0.2 patch etc). Am i doing something wrong? Can anyone who has it working reply to me what it looks like for them? Where can they select the ghosts they want to see? Is it in game? Before the start, or in the apps menu? Edit: I can see the ghost for same car, it just doesn't update. I have to leave the game and start again, then i see the fastest ghost i had in previous session. Even if i improve my lap, it will keep showing the ghost from the previous session.
For the first time ever I'm getting a windows defender notification for virus on a lights patch file.
triple screen still f*kked up - same as build 120.
whats the issue?
Awesome work as usual, can you link me that car from the thumbnail? It looks crazy good
Thumbnail car might be this but I'm not certain https://shop.unitedracingdesign.com/p/i30in7/
I get track display dynamic texture message again. Did work in previous preveiw, but not the one before. Also, have to use resice raccoon for triples.
Can you explain in detail here? I can't find your previous comment.
Is it normal to have a RTX 5060 ti and and I5 12400F so like a mid range pc and get 10 stable frames with pure gamma and pure on
no
You're awesome. Thanks for providing every one of us with so much fun!
my goat
Awesome, thanks for all your hard work!
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