💦 CREATE AND FUCK YOUR OWN AI CUMSLUT 🔥 TRY NOW ♥
Create AI Cumsluts 💦
July 16, 2023

HITBOX Calc for my Gamer System

THE HITBOX SYSTEM I USUALLY USE.

OCCASIONALLY I ALSO ROLL A DIE FOR CRITS IF I FEEL LIKE IT.

Head (3x):

  • Forehead (2x)

    • Brain (5x)

  • Face (3x)

    • Eyes (4x)

    • Nose (2.5x)

    • Mouth (2x)

    • Jaw (2.5x)

      • Jaw Hinge (3.25x)

    • Chin (3x)

    • Temple (4x)

  • Back of the head (2.5x)

  • Ears (1.5x)

Torso (1x):

  • Neck (2x)

    • Throat (3x)

    • Carotid (4x)

  • Chest (1x)

    • Heart (3.5x)

    • Lungs (2.5x)

    • Ribs (1.75x)

  • Abdomen (1.25x)

    • Stomach (2x)

    • Liver (3x)

    • Kidneys (2.5x)

    • Bladder (3x)

  • Back (1x)

    • Spinal cord (3x)

    • Tailbone (2.5x)

    • Shoulders (0.75x)

    • Clavicle (2.5x)

Limbs:

  • Arms (0.8x)

  • Upper arm (0.9x)

  • Forearm (0.9x)

  • Hand (0.6x)

    • Fingers (0.25x)

  • Legs (0.75x)

    • Groin (3x)

    • Thighs (0.75x)

    • Ankles (2x)

    • Calves (0.5x)

      • Shins (1.5x)

    • Feet (0.5x)

      • Toes (0.25x)

For example, let’s assume someone with a moderate level Brute rating is attacked by a wolf, clawed on the chest.

This person has an HP of 500.

Let’s treat a wolf clawing you like a low-medium-strength attack.

I’ll put it at a damage magnitude of 50 HP.

The general chest is a non-critical area, so it has a modifier of 1x, meaning the base damage is not altered by the location of the hit. Let’s say the cape has a 50% resistance to slashing damage, meaning he takes slightly less damage from this type of attack.

Taking these factors into account, the total damage would be calculated as follows:

Base damage = 50 HP

Location modifier = 1x

Damage resistance = 0.5%

Total damage = Base damage * Location modifier * (1 - Damage resistance)

Total damage = 50 HP * 1 * (1 - 0.5) = 25 HP damage magnitute

So a slash to the chest from a wolf's claws would cause about 25 HP of damage to a cape with a total of 500 HP and 50% resistance to slashing damage.