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August 31, 2022

Final Fight AE CPS2 Public Release!

After many months of development, beta testing, and bug squashing, Final Fight AE CPS2 is publicly available!

 

This has been a serious undertaking that took all of our skill to accomplish; it features Q-Sound stereo music and sound effects, zero sprite flickering, and three player action, making this the ultimate Final Fight!


We couldn't have done this without the support of our amazing Patrons, thank you all so much for the love and support!


You can find the installer here:


https://github.com/originalgrego/FinalFightAE-CPS2-Installer


And the changes necessary for mame are here (crcs have not been updated):


https://github.com/originalgrego/mame/commit/63f8d71c22b9149a11b923413083c41d8451a226


Features:


* Q-Sound enhancements, Q-Sound Stereo Separation for sound effects/music

* Unique palettes for each player

* Increased sprite count, eliminating all flicker

* Increased CPU speed, vastly reducing any slowdown

* Software DIP and settings screens

* Eeprom backup of settings/hi-scores

* Numerous enhancements/new settings for replayability and customer retention!

* Multiple "sound fonts", original samples/captured FM synth

* Randomized enemy/boss palettes, both skin tone and clothing colors are randomized for unlimited variablity, or use the original palettes for a classic experience

* Randomized enemy/boss names, or original naming

* Additional enemies/items in three player

* Disable/Enable friendly fire, one of the most requested features of Final Fight fans

* Disable/Enable "click in" damage, the damage dealt to all enemies when using an extra life

* Configurable extra health for enemies in three player, 1.25x, 1.5x, normal

* Configure whether infinites are possible

* Increased enemy difficulty, further knock-back wall placement, off-screen invinciblity

* Invincible Rolento/Hollywood bug (original issues in the world version, solved 31 years after release)

* The PRESS START, CONTINUE, INSERT COIN and other large graphics shown during game play have been redone to better fit the 3 player layout!

* The attract mode demo sequences have been reconfigured to allow demos with all three players, and the demos themselves have been re-recorded to reflect this! 


We hope you all enjoy this release and choose to support us in our future projects!



Comments (4)

R
Renan Eler · March 5, 2023

🙏🙏👊👊

R
Roberto Júnior · September 24, 2022

Perfeito! Obrigado!

J
Jerry Langwell · September 1, 2022

This turned out fantastic! Thanks to everyone on the team!

L
Louis Martinez · September 1, 2022

I hope people understand what an amazing project this is. Kudos to the entire team!