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April 26, 2019

Status update Episode 2

It's close now.

I'm polishing the game while waiting for the final animations to render to completion.

I estimate that they are done sometime in the middle of next week. By then I will wrap the episode up and ship it for beta testing and proof reading.

Next week I will announce a release date for Episode 2: Maggot brothers, but today I will tease the change log (which may change slightly).

Episode 2 contains:

1709 renders

77 animations

23 songs

23 sound effects


Between waiting and polishing the episode, I'm going to start the pre-production of Episode 3.

After Episode 2 has been released and you have had some time to enjoy it, I will make a post regarding my plan for Episode 3 and the summer, since it's almost time for a vacation from my IRL job.

1000 patrons Threesome polls

If you missed it, I hit 1000 patrons this week. Which was a huge milestone.

I'm celebrating this by having patrons help designing a threesome through different polls.

You can read more about the polls here.


This is the schedule for the polls.

1. Sexual positions: April 22 - May 3

2. Clothing: May 5 - May 10

3. Characters: May 12 - May 17


Currently there's a poll for sexual positions, where 5 animation types will be featured in a future threesome scene.

The front runners at the moment are (in no specific order)

4, 5, 6, 12, 16, 18, 19 and 20

Have a great weekend!

Dr PinkCake

Comments (3)

R
Remplier · April 26, 2019

1,700 + renderings...I reckon that's three times the size of an average update from other good developers - not counting animations! This is gonna be bonkers!

J
Julian Harper · April 26, 2019

Good to hear it's getting close! One question, considering the amount of content you are adding, what's going to happen when it starts getting a little too big? Mega's free download tier only allows 5Gb a day, and I have a feeling you're going to be hitting that soon. Will you be doing patches or episode updates?

D
DrPinkCake · April 26, 2019

After Episode 3 or 4 (depending on binary size) I will split the game into "Chapters" or some other clever name for it. Exporting the data from the latest episode and importing it in the new "Chapter". I don't intend to go over 4.5 GB at most.