September 12, 2026

OverDrive Realistic Economy V4.0 — Fines & Used Truck Update is Finally Here!

The wait is over. V4.0 is fully completed, tested, and ready for release. All features, balances, and core mechanics from versions V1 to V3 remain fully active and included, building upon the solid foundation already established. This update brings the most comprehensive overhaul to date, completely transforming fines, maintenance, the used truck market, and AI traffic to turn ETS2 into a true simulator. Making millions is no longer a walk in the park!

Grab it now on Patreon for just $1 and test your skills on the road.

download link will be available in a separate post.

Fines & Police

  • Realistic EU fines (e.g., €1200 for a crash, €2500 for avoiding scales).

  • Fines are always 100% of the price — no more scaling based on your player level.

  • Realistic police behavior: patrol cars might ignore minor offenses, but fines are heavily multiplied if you get caught right in front of an active police car.

Damage & Maintenance

  • Increased collision damage. A serious crash can completely total your truck and cargo.

  • High "unfixable wear" added. You can't just fix everything with cheap repairs anymore — engines and transmissions will eventually need a full, expensive replacement.

  • Parts wear out faster per kilometer.

Used Trucks Market

  • Realistic mileage (up to 1,200,000 km).

  • Buying cheap means buying scrap. Cheap trucks will have bald tires and engines needing an instant total rebuild.

  • Good condition, post-lease trucks are much rarer and more expensive.

Economy & Skills

  • Garage fuel discount heavily nerfed to just 2%.

  • Eco-Driving skill is realistic now (max 6% fuel saving instead of the default 35%).

  • XP and money bonuses from skills (ADR, Long Distance, High Value, etc.) are massively reduced. You get paid for the actual job, not from magic multipliers.

AI Traffic

  • AI is more aggressive and has way less patience.

  • Bots will keep a smaller distance, brake harder, and honk faster.

  • Yielding is shorter — it's harder to merge at intersections.

Realism Tweaks

  • HUD and GPS dim to 15% brightness at night so they don't blind you in the dark cabin.

  • Realistic, narrower mirror FOV (making reversing a real challenge).

  • Fixed wet asphalt reflections (less shiny/plastic, more realistic).

  • Turn signals won't auto-turn off on tiny steering wheel adjustments.

  • Increased vegetation draw distance (less pop-in).

Thank you for your continuous support, feedback, and patience while putting this massive update together. Enjoy the new level of challenge, and see you on the road!