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May 19, 2018

Issue and Idea Tracking

Please report any bugs found here. You can also post ideas for new features and vote on existing issues to show your interest.

dagobaking / Advanced Animation Framework / issues - Bitbucket (Bitbucket)

Comments (6)

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Alvin Dee · May 20, 2018

Theres dog genitalia meshes that apply to dog actors in fallout 4 that ive downloaded, but i dont have anything that radically overhauls dogmeat

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dagobaking · May 21, 2018

And these are the Leito animations? The "Crazy" ones don't work.

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Alvin Dee · May 20, 2018

Animation just loops on continously despite settings in MCM; dogmeat still refuses to animate

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dagobaking · May 20, 2018

Do you have custom mods applied to dogmeat? I have not seen dog actors consistently not animate.

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Alvin Dee · May 20, 2018

Got another bug from AAF 56, animation refuses to stop after scene from SexEmUp and RSE brothel. The jittering is gone, and the body morph for males are displaying correctly. How do you turn off the black loading screen when the animations are starting? by the way thanks dagobaking

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dagobaking · May 20, 2018

Thank you Alvin. There is a setting in AAF_settings.xml called "fadeout_during_lock". Change that to false to turn off the loading screen. RSE is being changed to work with AAF directly. So, I am thinking issues with that will get resolved sooner than later.