June 13, 2026
AAF 1.7.1
Fixes animations not playing on game version 1.10.163 (Old-Gen). Next-Gen (1.11.221) is unaffected and unchanged.
Fixed
- On 1.10.163, scenes would start but actors stood frozen with no idle playing. The 1.7.0 Old-Gen plugin never registered the `AAF:AAF_DLLNative` Papyrus functions that position, rotate, and animate scene actors (`SetActorPosition`, `SetRefAngle`, `ActorStopInteractingQuick`, `PlayMultipleIdles`, `PlayIdle`, `StopCurrentIdle`, `PlayerUpdateEquipment`), so every call failed as an unbound native. The Old-Gen plugin now registers and implements all of them, matching the Next-Gen build. Only `aaf_1_10_163.dll` changes in this release.
