WIP - New intro for the prologue
Hello everyone, Corintio here!
This video shows what we've been working on for the new intro of the game. There are a few things that will be ironed out before release, I just couldn't wait to share it with you =D
The plan is that now instead of waiting for James to talk for 4 minutes straight, the player will be put right into the action playing a tutorial sparring session between Kalyskah and Amara while they talk, giving you a better idea about the dynamics between Kalyskah and the people that are close to her and also her motivations!
Comments (9)
I like how it shows a difference in skill as Kalyskah strikes with everything she has even over swinging. but her opponent easily deflects and parry's using her momentum. which is cool to see; but in the game making just as wild swings is a bit of a detriment to the combat there too slow and make more sense for the slower more powerful attacks but the arming sword or this games basic one handed sword shouldn't be that heavy even a long sword can be swung pretty quick. but non the less cool to see and I recommend checking out youtubers like shadversty who do a lot videos on swords there use and techniques shad and a few other youtubers even made videos on making realistic or more practicable sword combos for different weapons. heres the one shad did you guys might want to take a look at. https://www.youtube.com/watch?v=eRMgAXisKEc&t=638s
Thank you for the suggestion! We do know how to make things more accurate to actual fencing, and back when the game was in version 0.4 or something, we had a combat system that was more like mount and blade, and we would aspire to make something like for honour in the future. But then we realised that most players prefer to have faster combat with wider swings to reach many enemies simultaneously, which is why in the actual gameplay, we went on the route where the attacks are more fantasy-like. Now for this cutscene, yes, it's nice to see that you managed to see how we intentionally tried to show that Kalyskah doesn't really know what she's doing when she's picking up a sword without the aid of her magic!
Would be cool if the negotiation system applied in the demo
It applies to the two bandit spawn on the road next to the sparring area. And soon we'll replace those lines for lines that pirates would say!
Very good! Amara sounds great and it was a nice touch to have them fighting while having a friendly chat...
Thank you! The idea came up while I was in a call with Keana and we went for it. No regrets!
Very nice. I think you've done a good job with the voice actor selections. They really do sound like they belong there. Can't wait for the next proper release.
I just love it ! Amara's voice is just perfect, and I love her personality 😄
Thank you very much! =D Really glad you enjoyed and you've seen nothing yet haha There's a very deep conversation she'll have with Kalyskah as well. I'm so excited for it!
