March 10, 2019

[WIP] New combat system

Hello everyone, Corintio here!
Coming here to show you the progress that we have made on our combat so far. In terms of aesthetics, this is a very early stage as you can see by the size of the hud and the fact that the guard is not being shown above the player. But the basic mechanic of blocking/attacking considering the guard direction is pretty much done. Now we need to enhance the animations, user interface and add more 'game juices' to it.

So stay tunned because this is the kind of video that we want to use as a 'Before\After' in the fure =)



Ps. Nevermind our test level box hehe

Kalyskah - Combat (Work in Progress) (YouTube)

Comments (5)

C
Carlos Vasquez · March 10, 2019

Keep up the good work it’s a game that a would play because it’s fun and with the H content it’s a plus. I was really a fan of Soul Reaver, Blood Omen and Bloodrayne back in the day.

K
Kalyskah · March 13, 2019

(Corintio) I basically became a developer because of the Legacy of Kain and Warcraft III, there are no words to describe how much I love this series and the impact it had in my life. And yes, we aim to make a fun action RPG with H content as an option to progress on quests, blending naturally to the storyline.

C
Carlos Vasquez · March 10, 2019

I tried the demo for the first time and I loved the game. Set aside that it’s in development I really like the whole picture. I think it’s a nice idea for improving the combat to make it more cinematic.

K
Kalyskah · March 10, 2019

Make it more challenging and cinematic is what we aim for on the next updates

A
Albatros · March 10, 2019

Ooooo..... For honor... I like it))