Project X v0.2 - Dev Log #9
Hi everyone,
We're back on track. I've made it to the first of two big scenes in the update. The environment is pretty much done, but I have to run additional tests to see if it demands too much VRAM with every character visible. I've also done creating most of the additional characters for the scene. There's a few more to be done and one in particular that I'm sure I'll spend a lot of time on.
I did a little check up on how progress has been since I released the v0.1 a little over 2 months ago. I can't say I'm happy with the pace I've been working at. I'll try to free up more time so I can increase the production speed of the renders.
Soo about the Halloween Special Render. I'm still in the process of posing and lighting. Been trying to figure out what's the best way to set it up (the lighting). Once I'm done testing for VRAM limitations for the scene mentioned above, I'll get this special render done first before anything else.
This week's preview:
Can't believe we're pretty much at the end of October already. Where's all the time gone?
I'll see you guys next week, have a good one.
