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July 7, 2026 16:9 · Landscape

Creating my first bondage game!

First and foremost: Helloo! My name is Misu, I've spend several years working as a programmer in the game industry, but decided to pursue a new quest: creating quality NSFW games that are polished and fun to play. The games that I will make will mostly have the main themes of bondage and kinky stuff.

I've done some basic sculpting and art stuff before but my main skills are in the coding area. Since I want to work solo, I'll have to pick back up blender and do all those things myself. Which is a fun challenge to be fair but I only want to release content that is of quality, so please bear with me as it will take some more time in the art area ;-;


My current project:

!DISCLAIMER! This project is very much in the beginning stages of development so nothing is final and things are still prone to change

I'm currently working on my first project which I (for now) called Tethered. It's a bondage game where you play as a captor who has a captive in the dungeon under your house. In the game you get the option to dress, tie and play with the captive in multiple different ways.

For now I want to include things such as:

  • Different gags: Ball/dildo/ring gags, maybe mouth stuffings and/or tape?

  • Different ways to tie: The areas you can tie will be divided in 4 body parts: arms, chest, crotch and legs. You will have the option to use rope, tape or other binders (armbinder?) to tie these parts in different ways.

  • Different toys: Think of vibrators, clamps, dildos, and the use of your own hands and "device" ;)

  • Interactive gameplay: To make the game more fun and engaging, I want to make most of the actions be more interactive than just "clicking to select". There will be small mini games you'll have to complete first if you for example: want to change her gag or tie her arms in a reverse prayer instead of an armbinder.

  • Customize (optional): I would love for the player to be able to choose between different captives and outfits. Like characters from other games or even a fully customizable character. Although for now I'm keeping it at 1 character with 1 outfit and will see what the future brings.

My first step is to make this game into a free playable demo where you can do all the basic interactions.

Here is a lil sneakpeek of some menu's and intro sequence.

What you can expect by following along:

  • Monthly Dev Updates: I’ll be showing off my progress, the stuff I’m building, and maybe even a few "behind the scenes" peeks.

  • Early Bird Access: When the time comes for testing or releases, my followers will be the first people I turn to for feedback!

  • Your Voice Matters: I’m a big believer that a game is better when the players are involved. If you have thoughts, feedback, or just want to say hi, I’m all ears! I’d love to hear what you think as I work.

If you are interested and want to follow me on my journey, just hit that "follow" button and watch this and future projects come to life!