Coming Soon: Walk To Sim
Another one that's been a peeve of mine for a long time.
When you direct your Sim to interact with someone across the room, or even when they autonomously queue a social, the game sometimes decides the other Sim should walk to yours. From wherever they are in the zone, no less. So the Sim you clicked on stops what they were doing, walks all the way over, and your Sim just stands there, waiting. Did that other Sim get a telepathic message that your Sim wanted to talk to them? I don't think so!
Walk To Sim patches the social routing system so the target Sim never routes toward your Sim. Whether an interaction is directed or it came up autonomously, whichever Sim initiated it does the walking. Played Sims and NPCs. Simple as that.
Base game compatible, no packs required. There were some gnarly edge cases to work out and I can't guarantee I caught them all, but this IS coming to CurseForge very soon. Check out my other mods in the meantime!
