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Babus Games

@babusgames
3 bookmarksindexed Sep 8, 2026updatedlast updated Oct 26, 2026importedlast imported Nov 5, 2026
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Biweekly update #32
Time for another biweekly update! We've finally finished the flow of this version for good! You can now play it from start to end with no strange workarounds. Not only that, but the levels of the pit now look GOOD. We've implemented illumination stuff, and also some well needed decorations (posters,
Feb 22, 2023 0 1
Biweekly update #28
Hello again everybody! We are finally starting to see the light for the next update: all basic enemies have been finished, the basic navigation system between the gunplay rooms is already done, and most of the new dialogues and assets are ready to implement. In this new development build you can fig
Dec 13, 2022 0 1
Biweekly update #26
Hello again everyone! Again, we are in for another Angel Under update. These weeks we have been focusing mainly on enemy development. We've created a base enemy and implemented it into the development build. Yep, finally AU has some true fights other than squashing flies with a wrench! Of course, fi
Nov 14, 2022 0 1
Biweekly update #24
Time for the Babus report! These two weeks have left our brains fried. We've been working on the game design of the gunplay part, deciding which will be its core mechanics and feeling. Sounds simple, but there's a lot of stuff we've had to decide: camera areas, Erin's moveset exact capabilities, col
Oct 14, 2022 0 1
Biweekly update #23
Hello again everybody! Another half month has passed and here at the Babuscave we are working hard and relentlessly. These two weeks we've been working on Erin's gunplay moveset. We are focusing on it to feel good: Erin is super athletic and agile, and needs a responsive and free moveset to match he
Oct 3, 2022 0 1
Biweekly update #22
(Yes, I've finally accepted the fact that it's never weekly. Biweekly is what it will be called from now on.) Hello everybody and welcome to another Babus report! First of all. Woah! Lots of new people around here. Me and my teammate Swingwren are super happy about the warm reception of Angel Under'
Sep 19, 2022 0 1
Weekly Update #21
Hello everybody! Time for a new update! We plan to release the next version pretty soon! In fact, in order to release it fast, there are only two big thingies we are adressing in it: 1. The save system. It's a pain in the ass to develop, so we want to implement it as fast as we can and forget about
Aug 8, 2022 0 1
Weekly Update #20
Babus reporting! And today we've got some pretty good update to report! Here's what we've done these last two weeks. - A new comic with a new frame-per-frame NSFW animation! (Yes, this is the first ACTUAL sex scene we've implemented after so many months lol. Don't worry, we won't take that long unti
Jun 20, 2022 0 1
Weekly Update #17
Hello once again! Hope everything is going cool! Here at BabusGames factories we're working hard on the first public release of Angel Under. We need it to be something truly memorable: we've only got one shot at giving a first impression, so we better have a big ass rocket on our side! So we are pre
May 6, 2022 0 1
Weekly Update #16
FINALLY! Yep, it's done. It's been a long journey, but the first patron version for Angel Under is ready for you to try! What are you waiting for? Here's the download post! Now that's a relief. This version will introduce you to the characters and story in a sequence that we've crafted with a lot of
Apr 22, 2022 0 1
Weekly Update #14
Heyo everybody! The final weeks before the release of the first version of AU are going pretty smooth! Most of the hard work is done, and now it's only matter of adding the missing scenes and finishing some systems and stuff. Let's do a fast recap of what we've done since the last update! - We've in
Mar 25, 2022 0 1
Weekly Update #12
What's up everybody! What a weird are we living in, aren't we. We still haven't recovered from a global pandemic and now we seem to be on the verge of WWIII. C'mon give us a break! Stay strong my friends! Let's get into the report! First of all, I was growing tired of spamming scattered development
Feb 25, 2022 0 1
Weekly Update #11
Sup people! Here's the usual (bi)weekly report on Angel Under with its usual development build! These couple of weeks we've working on the CGs system for the game, some very needed bugfixing, and we've implemented some improvements on the dialogue system such as the Skip button. Also, by overwhelmin
Feb 13, 2022 0 1
Weekly Update #10
Hope you're doing your cardio and eating your veggies. Babus wants you to be healthy and dopamine-dosed. You deserve no less. Here's another delicious update on Angel Under's progress! - First of all, we've implemented a lot more of writing, extending the duration to almost 15 minutes (Just for you
Jan 30, 2022 0 1
Weekly Update #9
Sup everybody! Here for another status report! I'm happy to say we're already developing the ACTUAL game. This means, no more prototypes: every development build that we post from now on (starting from the one we posted last week) is the actual thing we are working upon. If you don't want to spoil y
Jan 19, 2022 0 1
Weekly Update #6
The ship has finally sailed my comrades! As you know, the first development build for Angel Under is out. Is a very small thingy and very rough around the edges (you gonna love its interface), but that's how we are approaching stuff now. As said before, we plan to make very frequent development buil
Nov 5, 2021 0
Weekly Update #4
Baboonga! Welcome to a new BabusGames weekly update. Prepared for some babutastic news? Let's babus right into it! - After some very hard meetings, we've decided that from this day on we are going to rely heavily on expressions like "Baboonga", "Babusome", etc. when addressing the public. We expect
Sep 10, 2021 0
Weekly Update #3
Hello everybody! This week has been my holiday week! I've been working hard on my tan and my caipirinha drinking capabilities. Of course, my coder friend (who is living in my basement with some chains involved) can't afford such a thing as rest days, so he's been progressing on some Angel Under tech
Sep 6, 2021 0
Weekly Update #2
Hellow my fellow patrons! Hope you're doing great! Let's dive into our second weekly update! This week we've been working hard on Zelda's next iteration, which we want to launch next month. We've been messing with some ideas for Linkle's gameplay and... Well, hope you like what we've settled with (i
Aug 22, 2021 0
Weekly Update #1
What's up everybody! Yes, following the example of fellow Patreon developers I've decided to start doing a Weekly Update post category. Until now I've fed you info through WIP illustrations and stuff, but I think it's a good idea to start making these kind of reports and give you a better insight of
Aug 13, 2021 0