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Cloud progress
Hi all! Small update. Cloud for interactions is progressing. I'm essentially 99% done with everything that needs to be implemented. Still need to do tons of testing though. But as far as features are concerned, everything is more or less implemented. I've also improved character exports for the next
Jul 26, 2024 0 4
Improvements to workflow
The next build of FurryVNE introduces several new improvements to workflow in interactions, in addition to fixing multiple bugs (some of which were severe). Step creation changes Previously if you wanted to create a step, you had two options. Either you could click the "+" sign to create a "blank" s
Feb 27, 2024 0
Problems & potential solutions
We've compiled a small list of problems that some people have been running into and some things you can try in case it has happened to you. Can't export character Make sure you extracted all the files and folders, and (if you moved them) that all items we're copied. We've had several users not inclu
Feb 5, 2024 0
FurryVNE interaction release preparation
Hi all! The much anticipated release of interactions is approaching. This release marks the culmination of years of hard work and dedication, finally ready to be shared with you. There are a few things we want to point out before this official launch. First and foremost, we want to express our heart
Jan 29, 2024 0

