Weekly progress report
Hello guys! This week Lust Survivor v1.0.1 is out for all our patrons (here), and you can play it on itch (here). Aside from LS, NBNL is already on development as well as the case of rancagua! So Today we'll have multiple paragraphs and to make it more barable I have extra imges today.
Let's start as always with LS, now I've been dealing with administrative stuff. I managed to get the game on itch because it's the easiest plataform you can publish in but steam is taking so long this time I had multiple issues that can only be atributed to bad luck. But sometimes you can't do much about it so maybe I'll end up posting v1.1 in there. Seapking of 1.1, this version will be a short one on my side and on your side I'm planing on ading a bad ending and for v1.2 getting more bad endings since it's what's behind the "Coming soon".
Now, for NBNL I had a goal of making at least one new event this week and I managed to do it! I mostly focused on the variable design and remmembering what was each character up to so the new events don't feel out of place in the new version.
At least in the short term I want to start adding more pictures to the report, since I won't be just using Ren'py I should have more images to show. In Ren'py I have 2 options to show, new images that for the 2D games are a limited resourse and code, a green wall of code without anything too flashy becasue it's dialogue. At least with NBNL I can make images on demand and each version has like 200 images so I can show without spoiling and in Rancagua I have new areas, new NPCs and the 2D images we'll have. So expect more pictures in the next reports!!
