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Making Games Better for Players with Cognitive Disabilities
February 6, 2019

Making Games Better for Players with Cognitive Disabilities

Hey! After a short break, Designing for Disability is finally back - with the final episode of my four-part set. This one's on cognitive disabilities, such as dyslexia, epilepsy, and learning difficulties.

Out for everyone tomorrow!

Mark

Making Games Better for Players with Cognitive Disabilities | Designing for Disability (YouTube)

Comments (4)

k
keelitheehedgie · February 8, 2019

I have Meniere's disease which causes me to become dizzy at times when the camera twists and turns obnoxiously and I've honestly never seen someone actively critique camera motion in regards to people like me. Thank you Mark.

F
Fabian · February 7, 2019

The effectiveness of Dyslexia fonts is heavily disputed. This article appears to be a good summary of the current research: <a href="https://eyeondesign.aiga.org/can-fonts-really-help-those-with-dyslexia/" rel="nofollow noopener" target="_blank">https://eyeondesign.aiga.org/can-fonts-really-help-those-with-dyslexia/</a>

S
Sylph Of Futures · February 7, 2019

woudn't you want to put a warning for the flashing Colours you use as examples into the Video?

L
LostEcho · February 6, 2019

I felt like the fourth part, executive function, was a bit too long and was a list of uncorrelated random thoughts thrown together in contrast to the other 3 parts... Otherwise great video :)