CRAZY CORSA 1.1 OUT NOW!
π New:
- Real car models β CPU rivals (and cops) can show as real 3D cars instead of wireframes. Pick a car per rival, one car for cops.
- CC MAP β a full-screen navigation dashboard on your in-car screen: route, markers, blockades, rivals, cops and peers.
- Race start ceremony β grid line-up + 3-second countdown for solo and online, city and highway.
- Online lobby β pre-race roster, ready-up, and a host cancel button.
- Discord results β post your runs to a Discord channel, with per-track best tracking.
- Adaptive difficulty β optional rubber-band that keeps CPU rivals close to your pace.
- Garage ram-swap β ram a car to jump into it. (For "non 2REAL" users)
β¨ Improved:
- Smarter rivals β CPUs now route along real lanes, prefer the correct driving direction, handle bridges, and no longer drive through each other.
- Multiplayer β large stability pass on the steal-race, deliveries, and 3-player sync.
- UI β single Play tab, cleaner mood and heat displays, in-panel 2D/3D map toggle.
- Performance β much faster startup and smoother frame times.
π Fixed:
- Cops no longer get stuck on the road when you stand off it.
- Police lights, sirens and bust timing cleaned up.
- Alien event, collision detection and right-hand-drive seating fixes.
- Lots of smaller multiplayer and scoring bug fixes.
