MapForge 1.0 Is Almost Here
Hey everyone!
After a month packed with new releases, it's finally time to switch gears.
This month will be focused on updates, polish, and new features, starting with a big one.
MapForge 1.0 is almost here.
It will officially join the Foundry module ecosystem, so no more ZIP downloads or manual installation.
It's also fully updated for Foundry V14. This update required a lot more work than I expected because several core systems changed, so a big part of the module had to be rewritten. The good news is that I'm really happy with how everything turned out.
I'm also releasing the MapForge Asset Maker, a standalone tool that lets you create your own map assets, including floors, paths, walls, objects, and even animated assets. It will be an optional separate download for anyone interested.
I'd also love to hear your thoughts.
MapForge
What feature would you like to see in version 1.0?
Asset Maker
Does this sound like a tool you'd use, or would you rather see me focus on new Foundry modules?
Arcane Circle
Another exclusive pack is coming this week. What would you like next? Music, animated Exalted Scenes backgrounds, monsters from my own D&D campaign, or something else?
This week is going to be a good one. Stay tuned!
Comments (4)
animated Exalted Scenes and Music would be cool
Hi Gabu ! Nice update ! I would like more animated background and FX master compatibility with exalted scene ;)
1. Landing Pages 2. More magic items. 3. Profession System: blacksmith, carpenter, tanner, etc that let's you craft stuff and increase that skill. TL;DR more downtime stuff for Foundry
hmmm, I am excited for Map Forge, also curious about the Asset Maker. I am always needing some asset that does not exist and not being a graphically inclined individual I struggle with this, so I am very curious about this.
