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May 3, 2026

Devlog 33

I've finished the endings. Now we can play through the sergeant and mercenary routes to the very end.

The mercenary manages to pull off her plan.

I've done quite a lot. Drew the illustrations, translated the texts, put everything together in Unity, and tested it. I also finished working on the content for the new scenes. I had to write additional dialogue, translate it, put it together, set it up, draw icons for the scenes themselves, and tweak their settings in the gallery. I also noticed that the mercenary's requirement levels at +4 and -4 were clearly wrong — the requirement was way too low. Anyway, a ton of little things that I kept putting off — are now done.

There's not much left to do before releasing the update:

  • Add the ending / transition scenes images to the gallery, and set up their unlocking and saving.

  • Make the sprites and set up the peeping minigame for the mercenary, then add it to the gallery.

  • Test all the new stuff.

  • Prepare all materials for release: images, texts, builds.