January 14, 2026
Devlog 17
I've completed the scene variations for negative relationships. Next comes a lot of tedious work preparing the sprite sheets and integrating everything into Unity.
You might think it's just 3 animations with some facial tweaks—how hard could it be?! But each animation has 7 states, with about 10 frames each—so 210 frames were manually edited and adjusted. I originally wanted to create entirely unique animations for each relationship level... I can't even imagine how long that would have taken. Still, the animations are done, and this was the most challenging part of the upcoming update in terms of production. The rest should be easier.
