October 3, 2025
Devlog 1
Damn, animations are a tough nut to crack! Spent about 25 hours on this one.
Drawing, slicing, assembling for animation in Aseprite, animations for 9 states, exporting spritesheets, slicing and setting up spritesheets in Unity, creating animations in Unity, configuring the Animator, setting up the script, adjusting timings, testing... But it done now.
