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November 12, 2025

Experimenting with some new art production methods

I've been exploring some different art production workflows, recently, mainly to address headaches around keeping things like scars or tattoos consistent and to get more control over things like facial expressions.

A result of this exploration is a dynamic outfit/clothing system. I'm not sure if I'll take the clothing to this level of detail for the witch game, but I will put together a small minigame focused on this soon. It won't have much in the way of narrative, but hopefully it'll be a little interesting and fun :)

I'm still refining my process but I'm getting closer to something I'm happy with. I've also had some funky dynamic lighting ideas I've been prototyping, but details on that will have to come a little later!

<3

-M