Testing some animated scenes
I thought it would be worth doing some quick tests to see how some of the scenes from Succubus Clicker would look animated. I feel a bit mixed about the results, so far. They're not...terrible but they do often feel a bit off.
Part of it might just be that I've already go tan idea in my mind about the character's personality and how she would move which doesn't quite match the results. A lot of a character's expression in animation comes through in how they move. Some of this is just down to timing, of course, which can be adjusted without too much trouble, but I'm not totally convinced it wouldn't be easier to get something I'd be happy with by animating it by hand.
So, I'm still a bit on the fence about directly adding animated scenes into Succubus Clicker, but it's something I'm definitely thinking about experimenting with for future projects.
