WatermelonDS 0.8.0.rc2 is here!!!
Hi everyone!
WatermelonDS 0.8.0.rc2 is now available.
This release focuses on smoother high-resolution Vulkan performance, important audio and graphics fixes, and several quality-of-life improvements for libraries, saves, and RetroAchievements.
Download: https://github.com/SapphireRhodonite/WatermelonDS/releases/tag/0.8.0.rc2
Vulkan performance
This build includes big Vulkan performance and stability improvements.
Here are some results from the tested sections:
T820 at 6x, close to 60 FPS in tested sections of Spirit Tracks, Phantom Hourglass, and Dragon Ball Origins
Snapdragon 865 at 8x, close to 60 FPS in Spirit Tracks and tested Golden Sun sections
Snapdragon 8 Gen 2 at 16x, close to 60 FPS in the measured Spirit Tracks section, without DRS or frameskip
As always, these results depend on the game, scene, device, driver, and configuration.
What's New
This release also includes:
Major Vulkan performance and stability improvements
Better high-resolution gameplay at 6x, 8x, 12x, and 16x
New 12x and 16x internal resolution options
Optional DRS, Dynamic Internal Resolution
Vulkan frameskip with Off, Manual, and Auto modes
Better Vulkan startup behavior
Reduced black-screen waiting after loading a ROM
Fixed several audio slowdown, pitch, delay, crackling, and capture issues
Fixed the periodic RetroAchievements hitch
Better support for large RetroAchievements sets
Many Vulkan graphics fixes in specific games
Faster ROM scanning for very large libraries
Better save importing behavior
Better 7z handling
NDZ ROM support
Custom driver controls now only appear on Adreno devices
The full detailed changelog is available in the GitHub release notes!!!
Special Thanks
I also want to give a special thank you to some people who helped test and improve this release:
Devin on Discord, for testing RetroAchievements over long play sessions and helping confirm that the periodic RA hitch was fixed.
Yumi on Discord, for testing audio capture software and helping confirm that captured and streamed audio behaves correctly.
Jow on Discord, for helping improve the audio system.
You can find Jow on GitHub here: https://github.com/jojodogm-ctrl
Thank you so much for taking the time to test, report, and help validate these fixes. A lot of the improvements in this release came from finding problems, testing different configurations, and going back to fix them.
Thank you
Thank you to everyone testing, reporting issues, sending videos, and supporting WatermelonDS.
I hope you enjoy the new improvements.
- Sapphire 💙
Comments (8)
Good morning, i finally go to try out the new version lol. But i had some weird graphical glitches when interacting with anything in the game for pokemon white 2. I sent you a video on discord to show you instead. Its more noticeable in person then in the video.
I'm seeing some strange wireframing in dragon quest 9. I'm on ayn thor using vulkan
Please open a GitHub issue and post your device, photos, and a save file!!!!
Thanks for the update! Having issues logging in to retroachievements in this release though
Which kind of error?
Wow, Great work with watermelonDS. My DS games have never looked so damn good while running this smooth! Keep up the good work!
cual recomiendas mas para la ayn thor, DSR o frame skip?
Depende, es la Normal o la Lite?, si es la normal recomiendo 8x sin frame skip y si es la lite te recomiendo 8x con DSR, ya si te importa tener pocos tirones activa el DSR en la Thor normal, pero deberia funciona perfecto!!, si no, me dices y ajusto/optimizo segun las pruebas que hagan!
