Prologue - Devlog. #3
Hey everyone!
It’s time for another — and hopefully the final — development update!
Yes, you read that right! The rendering work is completely finished, and I’m genuinely happy with the results — which, honestly, doesn’t happen often when it comes to my own renders.
Some of them, in my opinion, turned out absolutely gorgeous, but of course, everything will depend on the feedback I get from you once the prologue is out. The post-processing on the renders is also fully done.
I’ve also finished most of the coding, which means that nearly all of the new gameplay features have been implemented and tested. There will be roughly twice as many features as in Instinct Unleashed, but I’ve made sure the interface and button layout remain intuitive and easy to use.
Right now, I’m focusing on integrating the script and renders into the game. After that comes music and sound design, followed by the translation phase.
Once that’s done, I’ll move on to the final polish of the visual interface — it’s currently about 70% complete.
– Writing: ~99%
– Coding: ~80%
– Renders: ~100%
– Post-Processing: ~100%
– Music/Sound: 0%
Thank you all for your patience and support — we’re almost there!
Comments (2)
That is some good shit!!!! Looking forward to try it out a lot.
Don't worry, we'll be here. 🩷🤍🖤
