Boss fight: Hotfix incoming
Hi all!
Really appreciate all of the feedback from the most previous release as well as reporting the bugs xD
Just wanted to provide a list of hotfixes that should be applied soon.
Fixed
Clinic: Character names and sprites missing in dialogue after a boss battle.
Clinic: Passive player icon tooltip missing on hover.
Clinic: "Skip to End" button appears after using the ESC skip.
Clinic: Smegma doesn't spawn before the official tutorial prompt, and the sprite remains static.
Town Map: Dialogue UI overlap on NPC click and various rendering issues.
Therapist: Softlock when pressing the skip button.
Therapist: Players unable to click on the location, forcing reliance on the "T" shortcut (which is unavailable to mobile users).
Boss & Mini-Boss: Random dick colors.
Mini-Boss: Lory has smegma despite having a high cleanliness indicator at times.
In Progress
Dialogue System: Adding a final confirmation prompt for both "Skip to End" buttons (Intro and End) to prevent accidental skipping.
The fixes should be released soon and I'll have some updates of what's to come next :)
Thanks everyone!
More soon,
-Endless
Comments (2)
I did some more testing and looked at the memory usage of the current version. When I started collecting samples the memory usage spikes drastically. Up to 2 gigabytes the moment it starts, crashing instantly. Since your phone is im assuming a current model, it can handle the spike.
Thanks for the insight :) I think I have found the actual bug as well. I just couldn't have it in the hotfix. I plan to fix it in the upcoming major update featuring the Masochist class. I'll document your comment in the log to give more context to the issue!
