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UI Scaling in v0.6
In the upcoming update, we are expanding the game's visual settings. Based on player feedback, we have added a manual UI scaling system. You will now be able to independently adjust: — text size — dialogue window size — choice menu scaling The new settings are controlled through dedicated sliders in
May 25, 2026 0
WIP — “Peek” Mechanic
A new mechanic currently in development is Peek. We are continuing to expand scene interactivity. This system temporarily reveals a limited area of the screen, allowing the player to either follow the character’s instructions — or deliberately ignore them. However, not every risk guarantees a reward
May 7, 2026 0 2

