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February 2, 2026

Monday Update - February 2, 2026 - MULTIPLAYER!

This is an exciting week! We are finally starting work on multiplayer! Here's a breakdown of everything we will be working on this week.

Michael

  • He has been troubleshooting a bug causing ragdolls and bikes to "explode". He has added safeguards and is having beta testers verify the fix. We're hoping to release a hot fix on Wednesday.

  • His main focus is now on the multiplayer framework.

  • We decided on a hybrid server strategy: Public lobbies will run on dedicated servers for a seamless experience (like Skate), while private lobbies will use peer-to-peer hosting to keep our costs down.

Maggie

  • She is back from Umeå Game Conference and is focused on finishing the super secret branded gear sets. Her goal is to have a few complete sets ready by the end of this week.

Joe

  • I'm still working hard on the Wales track. I plan to push a build on Wednesday that includes some updates. Note: This will require a leaderboard wipe for that track since the changes make it slower and harder.

  • I am taking over sound design duties to save budget. I’m researching microphones and software to start recording new SFX for the game soon.

  • Working on securing new investors. Fun!

  • I’ll be taking some time off Wednesday through Friday this week.

Bryan

  • Bryan is working on getting the first version of our website finished soon.

  • He and I will be booking time to plan the next three Cranked Collabs.

Cedric

  • Trails on the Open World map.

Jake's chillin and hopes you have a relaxing week.