Monday Update - February 2, 2026 - MULTIPLAYER!
This is an exciting week! We are finally starting work on multiplayer! Here's a breakdown of everything we will be working on this week.
Michael
He has been troubleshooting a bug causing ragdolls and bikes to "explode". He has added safeguards and is having beta testers verify the fix. We're hoping to release a hot fix on Wednesday.
His main focus is now on the multiplayer framework.
We decided on a hybrid server strategy: Public lobbies will run on dedicated servers for a seamless experience (like Skate), while private lobbies will use peer-to-peer hosting to keep our costs down.
Maggie
She is back from Umeå Game Conference and is focused on finishing the super secret branded gear sets. Her goal is to have a few complete sets ready by the end of this week.
Joe
I'm still working hard on the Wales track. I plan to push a build on Wednesday that includes some updates. Note: This will require a leaderboard wipe for that track since the changes make it slower and harder.
I am taking over sound design duties to save budget. I’m researching microphones and software to start recording new SFX for the game soon.
Working on securing new investors. Fun!
I’ll be taking some time off Wednesday through Friday this week.
Bryan
Bryan is working on getting the first version of our website finished soon.
He and I will be booking time to plan the next three Cranked Collabs.
Cedric
Trails on the Open World map.
Jake's chillin and hopes you have a relaxing week.
