New Update - Input Smoothing and More!
Yo! I just dropped an update for paid Patreon members. This one is smaller, but your feedback is important because we added a new setting that will probably be a bit controversial.
Added input smoothing setting
Setting goes from 0 to 20. 0 means there is no smoothing and you're getting raw controller input (this is what you are used to).
Raising the settings smooths out the inputs so they are less jerky. Higher settings tend to be better for new players, or players who aren't used to such twitchy gameplay.
I find it depends on the trail. Trails that are fast and mostly straight, like Paper Wings, I like a setting of around 10. Trails that require a lot of quick movements, like Katlogrotten, I prefer 0.
Please test this out a bit and let us know what you think.
Redid the main menu to add our social links
Trail progress on the tech trail that Antgrass has been working on. The bottom section is so sick and splits off into two directions.
Fixed up the finish line gates so you can go through any area of the arch now.
After we get some feedback on the input smoothing, we'll see if any changes are needed, and then update the playtest version.
Thanks!
Get it here if you're a paid Patreon member: https://session-syndicate.itch.io/cranked/patreon-access
Not a paid member? Join any paid tier, starting at $5, to get access to the Open World map now!
Join our Discord here: https://discord.gg/Cranked
Comments (1)
Sounds like you added Canyon's KIS (keep it stable) system. 🤣 I'll check it out soon!
