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Finaly Live
Finaly the time is there. The servers open friday and Oh boy.. have been adding and upgrading servers since.. in 2 days over 800 concurrent players .. way more than expected. so we are still in the progress of adding more servers to give all a chance to play.. some are overloaded and crashing.. we a
Jun 14, 2026 0
Update
Ok, time for some updates on what we have done so far: Added EAC anti-cheat Increased tick rate (update frequency between client and server) Added Action Servers Added Backbone Servers Game/FPS optimisation Flash client optimisation and added a selectable background Decreased RTS map size for a smal
Jun 2, 2026 0
New Hng version with EAC hits the testservers
Apr 1, 2026 0
Progress anticheat integration
See it on our Youtube, or directly here https://www.youtube.com/watch?v=mzm3ZPhhj6s The system is working, have to tidy up stuff, setup a testserver for the bigger test. But its enabled and running, communicating with the anticheat servers.
Feb 1, 2026 0
Current status
At this moment, we are working hard to streamline development and trying to fully implement the new anticheat. The reason, is the old anticheat (Battleye) does not work with windows 11 and Battleye has really bad support, so we needed to switch to make the game work for windows 11 users. But these t
Nov 18, 2025 0

