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October 11, 2025

MIR Milestone 3 - Inventory System!

Hey friends, I've finally completed my third major system of the Moonshell Island Reboot, the Inventory System!

This one kept me over-encumbered to use a relevant term, and took a whopping 28 days (non-consecutive but full-time) to perfect to my standards. It gave me trouble right up to the end, but I think it's the most awesome version of the inventory system this project has had.

Once again, this sprint included more than just a menu - it's the whole dang system, complete with notifications and pop-ups, and it works with mouse, keyboard, and gamepad. All items are fully integrated and serve a purpose. I forgot to include the equip feature in this video, but it works too!

The only featured item I didn't finish this time is the whisk attack - which does something, but not damage. I even tried to add a whisk combo... but in a brief moment of lucidity I decided to save that for the Combat System sprint down the road and stop getting sidetracked.

28 Days of Progress!

I won't bore you with the details, but if you like being bored, you might wanna check out the 28 progress reports and videos for this sprint I've made available here for all paid tiers!

Future Outlook

Things get messy when I'm sprinting so hard through the muck, so I'll be taking the next week easy as I order prints of Ain's gorgeous design for our next postcard and recover my energy for the next sprint. It'll probably be more menus, so I'm not exactly looking forward to it... but at least I've learned a lot from this one.

As for the postcards, they're gonna ship a little later than usual due to the postal strike (which I believe just changed to a rotating strike). I really love the illustration Ain came up with, though. Adorable!!!

That's a wrap for this one! I hope you're happy with the pace I'm keeping so far. It's taking a bit longer than I aimed for, but I was just guessing. ^^;

Much love and thanks for your support!

Your friend,
Sam

Comments (4)

C
ChaztheWeasel · October 11, 2025

Love the use of the zipper on the backpack to scroll through the inventory, very clever!

C
Cheekynauts Entertainment · October 11, 2025

Thanks, Zach! It was tricky to pull off, but I was too obsessed with the idea to give up!

A
Azure Claw Comics · October 11, 2025

This is beautiful, Sam! You did a great job with the menus, the design, and the sound design! I hope you were able to get some food!

C
Cheekynauts Entertainment · October 11, 2025

Thank you, Dave! I'm just about to get some food now!