Update before the new demo
We’ve practically finished the rebuilt demo. It’s intentionally small for now, but it’s built on a clean, modular base so we can expand it quickly with new locations, enemies and H-animations.
We hit a blocking issue with the export pipeline: some animations broke during export into Unreal. We’re fixing it and re-exporting now. As soon as that’s done, the demo goes live here on Patreon.
How access will work (Patreon):
The new rebuilt demo will be posted as a public post on Patreon — free download.
Our original first demo (legacy) will be posted on a paid tier and will remain available there for anyone who wants to revisit the old build.
Thanks for your patience and for following the project — once the exports are clean, we’ll hit Publish and keep updates coming more frequently on top of this base.
