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LifePlay v2.18 Released!
DOWNLOAD Windows (64-bit): MEGA - MEDIAFIRE - UP2SHARE Windows (32-bit): MEGA - MEDIAFIRE - UP2SHARE Linux: MEGA Update Only: (requires LifePlay 2.0 Stable or later) Windows (64-bit): MEGA - MEDIAFIRE - UP2SHARE Windows (32-bit): MEGA - MEDIAFIRE - UP2SHARE Linux: MEGA Change Log: - The city map wil
Feb 7, 2020 0 1
Public Beta Testing: v2.18 Release Candidate
2.18 includes a public beta testing period before official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you encounter. 2.1
Feb 5, 2020 0 1
Plans for v2.18 (8 Feb)
The next update will address one of the last remaining eye-sores in the game: the city map (no more basic grey boxes for buildings!). It's a purely graphical improvement, but an important one nevertheless because the player sees the map first thing and then for a big portion of gameplay: - The city
Feb 3, 2020 0
LifePlay v2.8 Released!
DOWNLOAD Windows (64-bit): MEGA - MEDIAFIRE Windows (32-bit): MEGA - MEDIAFIRE Linux: MEDIAFIRE Update Only: (requires LifePlay 2.0 Stable or later) Windows (64-bit): MEGA - MEDIAFIRE Windows (32-bit): MEGA - MEDIAFIRE Linux: MEDIAFIRE Change Log: - Shadows, ambient occlusion and depth of field for
Sep 21, 2019 0
Public Beta Testing: v2.8 Release Candidate
2.8 includes a public beta testing period before official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you encounter. 2.8
Sep 19, 2019 0
Plans for v2.8 (21 Sep)
The reaction to the v2.7 release (full 3d bedroom sex scenes) has been great. However, as with most other ambitious features implemented for the first time, it isn't perfect yet and still requires some bug fixes, enhancements and fine-tuning. Furthermore, although most of the normal animations (esse
Sep 16, 2019 0
Which Lighting Setup?
After seeing the sneak peek previews attached with the previous post, some people mentioned that they actually preferred how the new models look in the 'Low Contrast to Demonstrate Morphs' folder to the actual in-game screenshots, so I decided to put this to a vote: Based on the images above, which
Mar 25, 2019 0 1

