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Vinfamy

@vinfamy
418 posts182 images0 bookmarksindexed Sep 8, 2026updatedlast updated Sep 21, 2026importedlast imported Oct 27, 2026
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Plans for v4.0 Beta 2 (17 April)
This is the second of the five updates making up the v4.0 Variety and Polish Overhaul. Following on from Beta 1, Beta 2 will continue focusing on Variety of Characters, before we move on to clothes in Beta 3. - Improve the eyes' textures and shaders for a more realistic look that matches the quality
Apr 12, 2021 0
Public Beta Testing: v3.5 Release Candidate
3.5 includes a public beta testing period before the official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you encounter.
Jul 9, 2020 0
Plans for v3.5 (11 July)
(Note that this isn't July's 'Kink of the Month' update focusing on Pregnancy yet, that's always the second update of each month, i.e. v3.6 for July) This update continues where v3.2 left off and adds the rest of the essential daily activity animations, focusing this time on business and scene-speci
Jul 7, 2020 0
LifePlay v3.0 Stable Released!
DOWNLOAD Windows (64-bit): MEGA - MEDIAFIRE Windows (32-bit): MEGA - MEDIAFIRE Linux: MEGA Update Only: (requires LifePlay 2.0 Stable or later) Windows (64-bit): MEGA - MEDIAFIRE Windows (32-bit): MEGA - MEDIAFIRE Linux: MEGA Change Log: - Change the NPC spawning for scenes so that there can ever on
May 2, 2020 0 1
Public Beta Testing: v3.0 Stable Release Candidate
3.0 Stable includes a public beta testing period before the official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you enco
Apr 30, 2020 0
Plans for v3.0 Stable (2 May)
This will be the final update of the 5-part v3.0 AI and Interaction Overhaul and it will focus mostly on making existing scenes work better with the new fully 3d gameplay system with AI NPCs in all locations. - Change the NPC spawning for scenes so that there can ever one copy of each specific NPC e
Apr 27, 2020 0
LifePlay v3.0 Beta 4 Released!
DOWNLOAD Windows (64-bit): MEGA - MEDIAFIRE Windows (32-bit): MEGA - MEDIAFIRE Linux: MEGA Update Only: (requires LifePlay 2.0 Stable or later) Windows (64-bit): MEGA - MEDIAFIRE Windows (32-bit): MEGA - MEDIAFIRE Linux: MEGA Change Log: - Fix many bugs that have been accumulating over the past two
Apr 18, 2020 0 1
Public Beta Testing: v3.0 Beta 4 Release Candidate
3.0 Beta 4 includes a public beta testing period before the official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you enco
Apr 16, 2020 0
LifePlay v3.0 Beta 3 Released!
DOWNLOAD Windows (64-bit): MEGA - MEDIAFIRE - UP2SHARE Windows (32-bit): MEGA - MEDIAFIRE - UP2SHARE Linux: MEGA Update Only: (requires LifePlay 2.0 Stable or later) Windows (64-bit): MEGA - MEDIAFIRE - UP2SHARE Windows (32-bit): MEGA - MEDIAFIRE - UP2SHARE Linux: MEGA Change Log: This is the third
Apr 4, 2020 0 1
Public Beta Testing: v3.0 Beta 3 Release Candidate
3.0 Beta 3 includes a public beta testing period before the official release. So, here are the links for those wanting to help beta-test this version (or just really impatient). No previous beta testing experience is required - it's as simple as playing the game normally and report any bugs you enco
Apr 2, 2020 0
Plans for v3.0 Beta 3 (4 April)
This will be the third update of our 5-update AI and Interaction Overhaul -the 60% progress mark. It will build upon the foundations laid during the first two beta updates and actually start implementing the AI and interaction systems into the game. - Introduce a new AI system, along with a first bu
Mar 28, 2020 0
Plans for v3.0 Beta 1 (7 March)
The next update will be the first of the five updates involved in the v3.0 AI and Interaction Overhaul. It will lay the important foundations for the whole overhaul: - Implement a multi-threading system for the game. In general, multi-threading is an important back-end feature to optimize performanc
Feb 26, 2020 0
$500 Milestone Reached! v3.0 AI and Interaction Overhaul coming!
Thank you so much everyone for your incredible support since my post on Saturday about The $500 Milestone and LifePlay 3.0 (AI and Interaction Overhaul). I genuinely could never have imagined that the target could be reached in less than a week (3 days and 20 hours to be exact)! And I'm thankful for
Feb 19, 2020 0
IMPORTANT: The $500 Milestone and LifePlay 3.0 (AI and Interaction Overhaul)
Overhaul Progress: 100% (v3.0 Stable Released) $500 Milestone Reached! v3.0 AI and Interaction Overhaul coming! First of all, I'd like to say thank you to everyone for your support of the project, whether it's directly financial by pledging on Patreon or more indirectly by helping to promote the gam
Feb 15, 2020 0 1